schrodinger.trajectory.trajectory_gui_dir.playertoolbar module¶
Trajectory viewer player toolbar.
Copyright Schrodinger, LLC. All rights reserved.
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schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
unroll_pos
(ct, rep_vec, xyz0, start_atom)¶ Set coordinates for all copies of the replicated CT.
FIXME: DESMOND-9705 should remove it.
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schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
set_structure_atoms_entry_id
(st: schrodinger.structure.structure.Structure, eid: int, start_atom: int, end_atom: int)¶ Update entry id of specified range of atoms in the structure.
Parameters: - st – Structure in which atoms needs to be updated.
- eid – Entry id to be set.
- start_atom – Starting atom in the structure to be updated. This atom
is also included when updating entry id.
Parameters: end_atom – Ending atom in the structure to be updated. This atom is also included when updating entry id.
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schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
get_workspace_structure_and_entry_total
()¶ Returns: Return a tuple of workspace ct and entry total in the workspace structure. :rtype: tuple(structure.Structure, int)
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schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
is_replica_atom_count
(main_ct_atom_total: int, frame_ct_atom_total: int)¶ Whether the main_ct atom count is a result of number of atoms obtained by replicating frame_ct.
Parameters: - main_ct_atom_total – Main CT atom count to verify
- frame_ct_atom_total – Frame ct atom count to be used for reference.
Return type: bool
Returns: Whether the main ct atom count is a perfect replication of frame
ct atom count.
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class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
ReferenceEntryStatistics
(workspace_st: schrodinger.structure.structure.Structure, frame_st_entry_id: int, frame_st_atom_total: int, frame_st_replica_count: int)¶ Bases:
object
A helper data class. It holds starting position of reference entry atom in the workspace structure, reference entry atom total, and entry id.
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__init__
(workspace_st: schrodinger.structure.structure.Structure, frame_st_entry_id: int, frame_st_atom_total: int, frame_st_replica_count: int)¶ Parameters: - workspace_st – Workspace structure. Expected exactly two entries in the workspace.
- frame_st_entry_id – Frame structure associated entry id.
- frame_st_atom_total – Atom total of the frame present in the workspace structure.
- frame_st_replica_count – Number of replica of frame structure in the workspace strucuture.
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reference_entry_included_first
¶ Returns: True if reference entry is included first in the workspace. Return type: bool
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schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
compare_structures_connectivity
(st1: schrodinger.structure.structure.Structure, st2: schrodinger.structure.structure.Structure)¶ Whether given structures have same connectivity between atoms. E.g. If at.n 1-2 is connected in st1, then same set of atoms must be connected in the st2 also.
Parameters: - st1 – Structure1 to compare
- st2 – Structure2 to compare
Return type: bool
Returns: Whether both structures have same connectivity.
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schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
get_entry_row_property_value
(row: schrodinger.project.project.ProjectRow, prop_name: str)¶ Get project row’s property value.
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schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
get_entry_row
(proj: schrodinger.project.project.Project, eid: int)¶ Get project entry row.
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schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
get_entry_ct
(proj: schrodinger.project.project.Project, eid: int, props: bool, copy: bool)¶ Provide entry structure corresponding to given entry id in the project.
Parameters: - proj – The current project.
- eid – Entry id associated with current project.
- props – True if properties should also be copied.
- copy – True if new copy of entry structure is returned.
Returns: Entry structure stored in the project.
Return type: structure.Structure or None
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schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
set_entry_ct
(proj: schrodinger.project.project.Project, st: schrodinger.structure.structure.Structure, eid: int, props: bool, sync_workspace: bool, copy: bool)¶ Set entry structure corresponding to given entry id in the project.
Parameters: - proj – The current project.
- st – Entry structure to be set.
- eid – Entry id associated with current project.
- props – True if properties should also be copied.
- sync_workspace – Synchronize workspace as well.
- copy – True if new copy of entry structure is returned.
Return type: bool
Returns: Whether the structure is set successfully in the project entry ct.
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class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
MovieInterruptionType
¶ Bases:
enum.Enum
Type defining a save movie interruption type.
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PAUSED
= (0,)¶
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CLOSED
= 1¶
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class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
MovieInterruptionDialogRetCode
¶ Bases:
enum.Enum
Type defining a return code from save movie interruption warning dialog.
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PARTIAL_SAVE
= (0,)¶
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RESUME
= (1,)¶
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CANCEL
= 2¶
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class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
MovieExportInterruptionDialog
(parent, interruption_type)¶ Bases:
schrodinger.ui.qt.messagebox.MessageBox
A dialog that displays a warning when movie export operation is interrupted.
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__init__
(parent, interruption_type)¶ Parameters: - parent (QtWidgets.QWidget) – Parent widget of this dialog.
- interruption_type (enum(MovieInterruptionType)) – Interruption source button.
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exec_
()¶ Show the warning dialog.
Return type: enum(MovieInterruptionDialogRetCode) Returns: Return one of the enum value defined by MovieInterruptionDialogRetCode.
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Abort
= 262144¶
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AcceptRole
= 0¶
-
Accepted
= 1¶
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ActionRole
= 3¶
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Apply
= 33554432¶
-
ApplyRole
= 8¶
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ButtonMask
= -769¶
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class
ButtonRole
¶ Bases:
int
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__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x22d0cf8>¶
-
-
Cancel
= 4194304¶
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Close
= 2097152¶
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Critical
= 3¶
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Default
= 256¶
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DestructiveRole
= 2¶
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class
DialogCode
¶ Bases:
int
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__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x22a7d58>¶
-
-
Discard
= 8388608¶
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DrawChildren
= 2¶
-
DrawWindowBackground
= 1¶
-
Escape
= 512¶
-
FirstButton
= 1024¶
-
FlagMask
= 768¶
-
Help
= 16777216¶
-
HelpRole
= 4¶
-
Ignore
= 1048576¶
-
IgnoreMask
= 4¶
-
Information
= 1¶
-
InvalidRole
= -1¶
-
LastButton
= 134217728¶
-
No
= 65536¶
-
NoAll
= 131072¶
-
NoButton
= 0¶
-
NoIcon
= 0¶
-
NoRole
= 6¶
-
NoToAll
= 131072¶
-
Ok
= 1024¶
-
Open
= 8192¶
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class
PaintDeviceMetric
¶ Bases:
int
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__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x1cd7128>¶
-
-
PdmDepth
= 6¶
-
PdmDevicePixelRatio
= 11¶
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PdmDevicePixelRatioScaled
= 12¶
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PdmDpiX
= 7¶
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PdmDpiY
= 8¶
-
PdmHeight
= 2¶
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PdmHeightMM
= 4¶
-
PdmNumColors
= 5¶
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PdmPhysicalDpiX
= 9¶
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PdmPhysicalDpiY
= 10¶
-
PdmWidth
= 1¶
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PdmWidthMM
= 3¶
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Question
= 4¶
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RejectRole
= 1¶
-
Rejected
= 0¶
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class
RenderFlag
¶ Bases:
int
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__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x230aa68>¶
-
-
class
RenderFlags
¶ Bases:
sip.simplewrapper
QWidget.RenderFlags(Union[QWidget.RenderFlags, QWidget.RenderFlag]) QWidget.RenderFlags(QWidget.RenderFlags)
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__init__
¶ Initialize self. See help(type(self)) for accurate signature.
-
-
Reset
= 67108864¶
-
ResetRole
= 7¶
-
RestoreDefaults
= 134217728¶
-
Retry
= 524288¶
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STRINGED_RESPONSES
= {True: 'TRUE_RESPONSE', False: 'FALSE_RESPONSE', None: 'NONE_RESPONSE'}¶
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Save
= 2048¶
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SaveAll
= 4096¶
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class
StandardButton
¶ Bases:
int
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__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x22d1458>¶
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-
class
StandardButtons
¶ Bases:
sip.simplewrapper
QMessageBox.StandardButtons(Union[QMessageBox.StandardButtons, QMessageBox.StandardButton]) QMessageBox.StandardButtons(QMessageBox.StandardButtons)
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__init__
¶ Initialize self. See help(type(self)) for accurate signature.
-
-
TYPED_RESPONSES
= {'FALSE_RESPONSE': False, 'NONE_RESPONSE': None, 'TRUE_RESPONSE': True}¶
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Warning
= 2¶
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Yes
= 16384¶
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YesAll
= 32768¶
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YesRole
= 5¶
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YesToAll
= 32768¶
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about
(QWidget, str, str)¶
-
aboutQt
(QWidget, title: str = '')¶
-
accept
(self)¶
-
acceptDrops
(self) → bool¶
-
accepted
¶ accepted(self) [signal]
-
accessibleDescription
(self) → str¶
-
accessibleName
(self) → str¶
-
actionEvent
(self, QActionEvent)¶
-
actions
(self) → List[QAction]¶
-
activateWindow
(self)¶
-
addAction
(self, QAction)¶
-
addActions
(self, Iterable[QAction])¶
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addButton
(self, QAbstractButton, QMessageBox.ButtonRole)¶ addButton(self, str, QMessageBox.ButtonRole) -> QPushButton addButton(self, QMessageBox.StandardButton) -> QPushButton
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adjustSize
(self)¶
-
autoFillBackground
(self) → bool¶
-
backgroundRole
(self) → QPalette.ColorRole¶
-
baseSize
(self) → QSize¶
-
blockSignals
(self, bool) → bool¶
buttonClicked(self, QAbstractButton) [signal]
-
changeEvent
(self, QEvent)¶
-
checkBox
(self) → QCheckBox¶
-
childAt
(self, QPoint) → QWidget¶ childAt(self, int, int) -> QWidget
-
childEvent
(self, QChildEvent)¶
-
children
(self) → List[QObject]¶
-
childrenRect
(self) → QRect¶
-
childrenRegion
(self) → QRegion¶
-
clearFocus
(self)¶
-
clearMask
(self)¶
-
clickedButton
(self) → QAbstractButton¶
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close
(self) → bool¶
-
closeEvent
(self, QCloseEvent)¶
-
colorCount
(self) → int¶
-
connectNotify
(self, QMetaMethod)¶
-
contentsMargins
(self) → QMargins¶
-
contentsRect
(self) → QRect¶
-
contextMenuEvent
(self, QContextMenuEvent)¶
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contextMenuPolicy
(self) → Qt.ContextMenuPolicy¶
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create
(self, window: sip.voidptr = 0, initializeWindow: bool = True, destroyOldWindow: bool = True)¶
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createWindowContainer
(QWindow, parent: QWidget = None, flags: Union[Qt.WindowFlags, Qt.WindowType] = 0) → QWidget¶
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critical
(QWidget, str, str, buttons: Union[QMessageBox.StandardButtons, QMessageBox.StandardButton] = QMessageBox.Ok, defaultButton: QMessageBox.StandardButton = QMessageBox.NoButton) → QMessageBox.StandardButton¶
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cursor
(self) → QCursor¶
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customContextMenuRequested
¶ customContextMenuRequested(self, QPoint) [signal]
-
customEvent
(self, QEvent)¶
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defaultButton
(self) → QPushButton¶
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deleteLater
(self)¶
-
depth
(self) → int¶
-
destroy
(self, destroyWindow: bool = True, destroySubWindows: bool = True)¶
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destroyed
¶ destroyed(self, object: QObject = None) [signal]
-
detailedText
(self) → str¶
-
devType
(self) → int¶
-
devicePixelRatio
(self) → int¶
-
devicePixelRatioF
(self) → float¶
-
devicePixelRatioFScale
() → float¶
-
disconnect
(self)¶
-
disconnectNotify
(self, QMetaMethod)¶
-
done
(self, int)¶
-
dragEnterEvent
(self, QDragEnterEvent)¶
-
dragLeaveEvent
(self, QDragLeaveEvent)¶
-
dragMoveEvent
(self, QDragMoveEvent)¶
-
dropEvent
(self, QDropEvent)¶
-
dumpObjectInfo
(self)¶
-
dumpObjectTree
(self)¶
-
dynamicPropertyNames
(self) → List[QByteArray]¶
-
effectiveWinId
(self) → sip.voidptr¶
-
ensurePolished
(self)¶
-
enterEvent
(self, QEvent)¶
-
escapeButton
(self) → QAbstractButton¶
-
event
(self, QEvent) → bool¶
-
eventFilter
(self, QObject, QEvent) → bool¶
-
exec
(self) → int¶
-
find
(sip.voidptr) → QWidget¶
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findChild
(self, type, name: str = '', options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) → QObject¶ findChild(self, Tuple, name: str = ‘’, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> QObject
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findChildren
(self, type, name: str = '', options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) → List[QObject]¶ findChildren(self, Tuple, name: str = ‘’, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, type, QRegExp, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, Tuple, QRegExp, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, type, QRegularExpression, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, Tuple, QRegularExpression, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject]
-
finished
¶ finished(self, int) [signal]
-
focusInEvent
(self, QFocusEvent)¶
-
focusNextChild
(self) → bool¶
-
focusNextPrevChild
(self, bool) → bool¶
-
focusOutEvent
(self, QFocusEvent)¶
-
focusPolicy
(self) → Qt.FocusPolicy¶
-
focusPreviousChild
(self) → bool¶
-
focusProxy
(self) → QWidget¶
-
focusWidget
(self) → QWidget¶
-
font
(self) → QFont¶
-
fontInfo
(self) → QFontInfo¶
-
fontMetrics
(self) → QFontMetrics¶
-
foregroundRole
(self) → QPalette.ColorRole¶
-
forgetResponse
()¶
-
frameGeometry
(self) → QRect¶
-
frameSize
(self) → QSize¶
-
geometry
(self) → QRect¶
-
getContentsMargins
(self) → Tuple[int, int, int, int]¶
-
getResponse
()¶ Override this method to specify the nature of the “response” to save. Here it is simply True, to indicate that the “Do not show this again” checkbox has been checked.
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grab
(self, rectangle: QRect = QRect(QPoint(0, 0), QSize(-1, -1))) → QPixmap¶
-
grabGesture
(self, Qt.GestureType, flags: Union[Qt.GestureFlags, Qt.GestureFlag] = Qt.GestureFlags())¶
-
grabKeyboard
(self)¶
-
grabMouse
(self)¶ grabMouse(self, Union[QCursor, Qt.CursorShape])
-
grabShortcut
(self, Union[QKeySequence, QKeySequence.StandardKey, str, int], context: Qt.ShortcutContext = Qt.WindowShortcut) → int¶
-
graphicsEffect
(self) → QGraphicsEffect¶
-
graphicsProxyWidget
(self) → QGraphicsProxyWidget¶
-
hasFocus
(self) → bool¶
-
hasHeightForWidth
(self) → bool¶
-
hasMouseTracking
(self) → bool¶
-
hasTabletTracking
(self) → bool¶
-
height
(self) → int¶
-
heightForWidth
(self, int) → int¶
-
heightMM
(self) → int¶
-
hide
(self)¶
-
hideEvent
(self, QHideEvent)¶
-
icon
(self) → QMessageBox.Icon¶
-
iconPixmap
(self) → QPixmap¶
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information
(QWidget, str, str, buttons: Union[QMessageBox.StandardButtons, QMessageBox.StandardButton] = QMessageBox.Ok, defaultButton: QMessageBox.StandardButton = QMessageBox.NoButton) → QMessageBox.StandardButton¶
-
informativeText
(self) → str¶
-
inherits
(self, str) → bool¶
-
initPainter
(self, QPainter)¶
-
inputMethodEvent
(self, QInputMethodEvent)¶
-
inputMethodHints
(self) → Qt.InputMethodHints¶
-
inputMethodQuery
(self, Qt.InputMethodQuery) → Any¶
-
insertAction
(self, QAction, QAction)¶
-
insertActions
(self, QAction, Iterable[QAction])¶
-
installEventFilter
(self, QObject)¶
-
isActiveWindow
(self) → bool¶
-
isAncestorOf
(self, QWidget) → bool¶
-
isEnabled
(self) → bool¶
-
isEnabledTo
(self, QWidget) → bool¶
-
isFullScreen
(self) → bool¶
-
isHidden
(self) → bool¶
-
isLeftToRight
(self) → bool¶
-
isMaximized
(self) → bool¶
-
isMinimized
(self) → bool¶
-
isModal
(self) → bool¶
-
isRightToLeft
(self) → bool¶
-
isSignalConnected
(self, QMetaMethod) → bool¶
-
isSizeGripEnabled
(self) → bool¶
-
isVisible
(self) → bool¶
-
isVisibleTo
(self, QWidget) → bool¶
-
isWidgetType
(self) → bool¶
-
isWindow
(self) → bool¶
-
isWindowModified
(self) → bool¶
-
isWindowType
(self) → bool¶
-
keyPressEvent
(self, QKeyEvent)¶
-
keyReleaseEvent
(self, QKeyEvent)¶
-
keyboardGrabber
() → QWidget¶
-
killTimer
(self, int)¶
-
layout
(self) → QLayout¶
-
layoutDirection
(self) → Qt.LayoutDirection¶
-
leaveEvent
(self, QEvent)¶
-
locale
(self) → QLocale¶
-
logicalDpiX
(self) → int¶
-
logicalDpiY
(self) → int¶
-
lower
(self)¶
-
mapFrom
(self, QWidget, QPoint) → QPoint¶
-
mapFromGlobal
(self, QPoint) → QPoint¶
-
mapFromParent
(self, QPoint) → QPoint¶
-
mapTo
(self, QWidget, QPoint) → QPoint¶
-
mapToGlobal
(self, QPoint) → QPoint¶
-
mapToParent
(self, QPoint) → QPoint¶
-
mask
(self) → QRegion¶
-
maximumHeight
(self) → int¶
-
maximumSize
(self) → QSize¶
-
maximumWidth
(self) → int¶
-
metaObject
(self) → QMetaObject¶
-
metric
(self, QPaintDevice.PaintDeviceMetric) → int¶
-
minimumHeight
(self) → int¶
-
minimumSize
(self) → QSize¶
-
minimumSizeHint
(self) → QSize¶
-
minimumWidth
(self) → int¶
-
mouseDoubleClickEvent
(self, QMouseEvent)¶
-
mouseGrabber
() → QWidget¶
-
mouseMoveEvent
(self, QMouseEvent)¶
-
mousePressEvent
(self, QMouseEvent)¶
-
mouseReleaseEvent
(self, QMouseEvent)¶
-
move
(self, QPoint)¶ move(self, int, int)
-
moveEvent
(self, QMoveEvent)¶
-
moveToThread
(self, QThread)¶
-
nativeEvent
(self, Union[QByteArray, bytes, bytearray], sip.voidptr) → Tuple[bool, int]¶
-
nativeParentWidget
(self) → QWidget¶
-
nextInFocusChain
(self) → QWidget¶
-
normalGeometry
(self) → QRect¶
-
objectName
(self) → str¶
-
objectNameChanged
¶ objectNameChanged(self, str) [signal]
-
open
(self)¶ open(self, PYQT_SLOT)
-
overrideWindowFlags
(self, Union[Qt.WindowFlags, Qt.WindowType])¶
-
overrideWindowState
(self, Union[Qt.WindowStates, Qt.WindowState])¶
-
paintEngine
(self) → QPaintEngine¶
-
paintEvent
(self, QPaintEvent)¶
-
paintingActive
(self) → bool¶
-
palette
(self) → QPalette¶
-
parent
(self) → QObject¶
-
parentWidget
(self) → QWidget¶
-
physicalDpiX
(self) → int¶
-
physicalDpiY
(self) → int¶
-
pos
(self) → QPoint¶
-
previousInFocusChain
(self) → QWidget¶
-
property
(self, str) → Any¶
-
pyqtConfigure
(...)¶ Each keyword argument is either the name of a Qt property or a Qt signal. For properties the property is set to the given value which should be of an appropriate type. For signals the signal is connected to the given value which should be a callable.
-
question
(QWidget, str, str, buttons: Union[QMessageBox.StandardButtons, QMessageBox.StandardButton] = QMessageBox.StandardButtons(QMessageBox.Yes|QMessageBox.No), defaultButton: QMessageBox.StandardButton = QMessageBox.NoButton) → QMessageBox.StandardButton¶
-
raise_
(self)¶
-
receivers
(self, PYQT_SIGNAL) → int¶
-
rect
(self) → QRect¶
-
reject
(self)¶
-
rejected
¶ rejected(self) [signal]
-
releaseKeyboard
(self)¶
-
releaseMouse
(self)¶
-
releaseShortcut
(self, int)¶
-
removeAction
(self, QAction)¶
-
removeButton
(self, QAbstractButton)¶
-
removeEventFilter
(self, QObject)¶
-
render
(self, QPaintDevice, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: Union[QWidget.RenderFlags, QWidget.RenderFlag] = QWidget.RenderFlags(QWidget.DrawWindowBackground|QWidget.DrawChildren))¶ render(self, QPainter, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: Union[QWidget.RenderFlags, QWidget.RenderFlag] = QWidget.RenderFlags(QWidget.DrawWindowBackground|QWidget.DrawChildren))
-
repaint
(self)¶ repaint(self, int, int, int, int) repaint(self, QRect) repaint(self, QRegion)
-
resize
(self, QSize)¶ resize(self, int, int)
-
resizeEvent
(self, QResizeEvent)¶
-
restoreGeometry
(self, Union[QByteArray, bytes, bytearray]) → bool¶
-
result
(self) → int¶
-
saveGeometry
(self) → QByteArray¶
-
scroll
(self, int, int)¶ scroll(self, int, int, QRect)
-
sender
(self) → QObject¶
-
senderSignalIndex
(self) → int¶
-
setAcceptDrops
(self, bool)¶
-
setAccessibleDescription
(self, str)¶
-
setAccessibleName
(self, str)¶
-
setAttribute
(self, Qt.WidgetAttribute, on: bool = True)¶
-
setAutoFillBackground
(self, bool)¶
-
setBackgroundRole
(self, QPalette.ColorRole)¶
-
setBaseSize
(self, int, int)¶ setBaseSize(self, QSize)
-
setCheckBox
(self, QCheckBox)¶
-
setContentsMargins
(self, int, int, int, int)¶ setContentsMargins(self, QMargins)
-
setContextMenuPolicy
(self, Qt.ContextMenuPolicy)¶
-
setCursor
(self, Union[QCursor, Qt.CursorShape])¶
-
setDefaultButton
(self, QPushButton)¶ setDefaultButton(self, QMessageBox.StandardButton)
-
setDetailedText
(self, str)¶
-
setDisabled
(self, bool)¶
-
setEnabled
(self, bool)¶
-
setEscapeButton
(self, QAbstractButton)¶ setEscapeButton(self, QMessageBox.StandardButton)
-
setFixedHeight
(self, int)¶
-
setFixedSize
(self, QSize)¶ setFixedSize(self, int, int)
-
setFixedWidth
(self, int)¶
-
setFocus
(self)¶ setFocus(self, Qt.FocusReason)
-
setFocusPolicy
(self, Qt.FocusPolicy)¶
-
setFocusProxy
(self, QWidget)¶
-
setFont
(self, QFont)¶
-
setForegroundRole
(self, QPalette.ColorRole)¶
-
setGeometry
(self, QRect)¶ setGeometry(self, int, int, int, int)
-
setGraphicsEffect
(self, QGraphicsEffect)¶
-
setHidden
(self, bool)¶
-
setIcon
(self, QMessageBox.Icon)¶
-
setIconPixmap
(self, QPixmap)¶
-
setInformativeText
(self, str)¶
-
setInputMethodHints
(self, Union[Qt.InputMethodHints, Qt.InputMethodHint])¶
-
setLayout
(self, QLayout)¶
-
setLayoutDirection
(self, Qt.LayoutDirection)¶
-
setLocale
(self, QLocale)¶
-
setMask
(self, QBitmap)¶ setMask(self, QRegion)
-
setMaximumHeight
(self, int)¶
-
setMaximumSize
(self, int, int)¶ setMaximumSize(self, QSize)
-
setMaximumWidth
(self, int)¶
-
setMinimumHeight
(self, int)¶
-
setMinimumSize
(self, int, int)¶ setMinimumSize(self, QSize)
-
setMinimumWidth
(self, int)¶
-
setModal
(self, bool)¶
-
setMouseTracking
(self, bool)¶
-
setObjectName
(self, str)¶
-
setPalette
(self, QPalette)¶
-
setParent
(self, QWidget)¶ setParent(self, QWidget, Union[Qt.WindowFlags, Qt.WindowType])
-
setProperty
(self, str, Any) → bool¶
-
setResult
(self, int)¶
-
setShortcutAutoRepeat
(self, int, enabled: bool = True)¶
-
setShortcutEnabled
(self, int, enabled: bool = True)¶
-
setSizeGripEnabled
(self, bool)¶
-
setSizeIncrement
(self, int, int)¶ setSizeIncrement(self, QSize)
-
setSizePolicy
(self, QSizePolicy)¶ setSizePolicy(self, QSizePolicy.Policy, QSizePolicy.Policy)
-
setStandardButtons
(self, Union[QMessageBox.StandardButtons, QMessageBox.StandardButton])¶
-
setStatusTip
(self, str)¶
-
setStyle
(self, QStyle)¶
-
setStyleSheet
(self, str)¶
-
setTabOrder
(QWidget, QWidget)¶
-
setTabletTracking
(self, bool)¶
-
setText
(self, str)¶
-
setTextFormat
(self, Qt.TextFormat)¶
-
setTextInteractionFlags
(self, Union[Qt.TextInteractionFlags, Qt.TextInteractionFlag])¶
-
setToolTip
(self, str)¶
-
setToolTipDuration
(self, int)¶
-
setUpdatesEnabled
(self, bool)¶
-
setVisible
(self, bool)¶
-
setWhatsThis
(self, str)¶
-
setWindowFilePath
(self, str)¶
-
setWindowFlag
(self, Qt.WindowType, on: bool = True)¶
-
setWindowFlags
(self, Union[Qt.WindowFlags, Qt.WindowType])¶
-
setWindowIcon
(self, QIcon)¶
-
setWindowIconText
(self, str)¶
-
setWindowModality
(self, Qt.WindowModality)¶
-
setWindowModified
(self, bool)¶
-
setWindowOpacity
(self, float)¶
-
setWindowRole
(self, str)¶
-
setWindowState
(self, Union[Qt.WindowStates, Qt.WindowState])¶
-
setWindowTitle
(self, str)¶
-
show
(self)¶
-
showEvent
(self, QShowEvent)¶
-
showFullScreen
(self)¶
-
showMaximized
(self)¶
-
showMinimized
(self)¶
-
showNormal
(self)¶
-
signalsBlocked
(self) → bool¶
-
size
(self) → QSize¶
-
sizeHint
(self) → QSize¶
-
sizeIncrement
(self) → QSize¶
-
sizePolicy
(self) → QSizePolicy¶
-
stackUnder
(self, QWidget)¶
-
standardButton
(self, QAbstractButton) → QMessageBox.StandardButton¶
-
standardButtons
(self) → QMessageBox.StandardButtons¶
-
standardIcon
(QMessageBox.Icon) → QPixmap¶
-
startTimer
(self, int, timerType: Qt.TimerType = Qt.CoarseTimer) → int¶
-
staticMetaObject
= <PyQt5.QtCore.QMetaObject object>¶
-
statusTip
(self) → str¶
-
style
(self) → QStyle¶
-
styleSheet
(self) → str¶
-
tabletEvent
(self, QTabletEvent)¶
-
testAttribute
(self, Qt.WidgetAttribute) → bool¶
-
text
(self) → str¶
-
textFormat
(self) → Qt.TextFormat¶
-
textInteractionFlags
(self) → Qt.TextInteractionFlags¶
-
thread
(self) → QThread¶
-
timerEvent
(self, QTimerEvent)¶
-
toolTip
(self) → str¶
-
toolTipDuration
(self) → int¶
-
tr
(self, str, disambiguation: str = None, n: int = -1) → str¶
-
underMouse
(self) → bool¶
-
ungrabGesture
(self, Qt.GestureType)¶
-
unsetCursor
(self)¶
-
unsetLayoutDirection
(self)¶
-
unsetLocale
(self)¶
-
update
(self)¶ update(self, QRect) update(self, QRegion) update(self, int, int, int, int)
-
updateGeometry
(self)¶
-
updateMicroFocus
(self)¶
-
updatesEnabled
(self) → bool¶
-
visibleRegion
(self) → QRegion¶
-
warning
(QWidget, str, str, buttons: Union[QMessageBox.StandardButtons, QMessageBox.StandardButton] = QMessageBox.Ok, defaultButton: QMessageBox.StandardButton = QMessageBox.NoButton) → QMessageBox.StandardButton¶
-
whatsThis
(self) → str¶
-
wheelEvent
(self, QWheelEvent)¶
-
width
(self) → int¶
-
widthMM
(self) → int¶
-
winId
(self) → sip.voidptr¶
-
window
(self) → QWidget¶
-
windowFilePath
(self) → str¶
-
windowFlags
(self) → Qt.WindowFlags¶
-
windowHandle
(self) → QWindow¶
-
windowIcon
(self) → QIcon¶
-
windowIconChanged
¶ windowIconChanged(self, QIcon) [signal]
-
windowIconText
(self) → str¶
-
windowIconTextChanged
¶ windowIconTextChanged(self, str) [signal]
-
windowModality
(self) → Qt.WindowModality¶
-
windowOpacity
(self) → float¶
-
windowRole
(self) → str¶
-
windowState
(self) → Qt.WindowStates¶
-
windowTitle
(self) → str¶
-
windowTitleChanged
¶ windowTitleChanged(self, str) [signal]
-
windowType
(self) → Qt.WindowType¶
-
x
(self) → int¶
-
y
(self) → int¶
-
-
class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
QWidgetStyled
¶ Bases:
PyQt5.QtWidgets.QWidget
In order to style QWidgets using stylesheet, this custom paintEvent method must be implemented.
-
paintEvent
(e)¶ See
QtWidgets.QWidget
documentation for more information.
-
DrawChildren
= 2¶
-
DrawWindowBackground
= 1¶
-
IgnoreMask
= 4¶
-
class
PaintDeviceMetric
¶ Bases:
int
-
__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x1cd7128>¶
-
-
PdmDepth
= 6¶
-
PdmDevicePixelRatio
= 11¶
-
PdmDevicePixelRatioScaled
= 12¶
-
PdmDpiX
= 7¶
-
PdmDpiY
= 8¶
-
PdmHeight
= 2¶
-
PdmHeightMM
= 4¶
-
PdmNumColors
= 5¶
-
PdmPhysicalDpiX
= 9¶
-
PdmPhysicalDpiY
= 10¶
-
PdmWidth
= 1¶
-
PdmWidthMM
= 3¶
-
class
RenderFlag
¶ Bases:
int
-
__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x230aa68>¶
-
-
class
RenderFlags
¶ Bases:
sip.simplewrapper
QWidget.RenderFlags(Union[QWidget.RenderFlags, QWidget.RenderFlag]) QWidget.RenderFlags(QWidget.RenderFlags)
-
__init__
¶ Initialize self. See help(type(self)) for accurate signature.
-
-
__init__
¶ Initialize self. See help(type(self)) for accurate signature.
-
acceptDrops
(self) → bool¶
-
accessibleDescription
(self) → str¶
-
accessibleName
(self) → str¶
-
actionEvent
(self, QActionEvent)¶
-
actions
(self) → List[QAction]¶
-
activateWindow
(self)¶
-
addAction
(self, QAction)¶
-
addActions
(self, Iterable[QAction])¶
-
adjustSize
(self)¶
-
autoFillBackground
(self) → bool¶
-
backgroundRole
(self) → QPalette.ColorRole¶
-
baseSize
(self) → QSize¶
-
blockSignals
(self, bool) → bool¶
-
changeEvent
(self, QEvent)¶
-
childAt
(self, QPoint) → QWidget¶ childAt(self, int, int) -> QWidget
-
childEvent
(self, QChildEvent)¶
-
children
(self) → List[QObject]¶
-
childrenRect
(self) → QRect¶
-
childrenRegion
(self) → QRegion¶
-
clearFocus
(self)¶
-
clearMask
(self)¶
-
close
(self) → bool¶
-
closeEvent
(self, QCloseEvent)¶
-
colorCount
(self) → int¶
-
connectNotify
(self, QMetaMethod)¶
-
contentsMargins
(self) → QMargins¶
-
contentsRect
(self) → QRect¶
-
contextMenuEvent
(self, QContextMenuEvent)¶
-
contextMenuPolicy
(self) → Qt.ContextMenuPolicy¶
-
create
(self, window: sip.voidptr = 0, initializeWindow: bool = True, destroyOldWindow: bool = True)¶
-
createWindowContainer
(QWindow, parent: QWidget = None, flags: Union[Qt.WindowFlags, Qt.WindowType] = 0) → QWidget¶
-
cursor
(self) → QCursor¶
-
customContextMenuRequested
¶ customContextMenuRequested(self, QPoint) [signal]
-
customEvent
(self, QEvent)¶
-
deleteLater
(self)¶
-
depth
(self) → int¶
-
destroy
(self, destroyWindow: bool = True, destroySubWindows: bool = True)¶
-
destroyed
¶ destroyed(self, object: QObject = None) [signal]
-
devType
(self) → int¶
-
devicePixelRatio
(self) → int¶
-
devicePixelRatioF
(self) → float¶
-
devicePixelRatioFScale
() → float¶
-
disconnect
(self)¶
-
disconnectNotify
(self, QMetaMethod)¶
-
dragEnterEvent
(self, QDragEnterEvent)¶
-
dragLeaveEvent
(self, QDragLeaveEvent)¶
-
dragMoveEvent
(self, QDragMoveEvent)¶
-
dropEvent
(self, QDropEvent)¶
-
dumpObjectInfo
(self)¶
-
dumpObjectTree
(self)¶
-
dynamicPropertyNames
(self) → List[QByteArray]¶
-
effectiveWinId
(self) → sip.voidptr¶
-
ensurePolished
(self)¶
-
enterEvent
(self, QEvent)¶
-
event
(self, QEvent) → bool¶
-
eventFilter
(self, QObject, QEvent) → bool¶
-
find
(sip.voidptr) → QWidget¶
-
findChild
(self, type, name: str = '', options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) → QObject¶ findChild(self, Tuple, name: str = ‘’, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> QObject
-
findChildren
(self, type, name: str = '', options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) → List[QObject]¶ findChildren(self, Tuple, name: str = ‘’, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, type, QRegExp, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, Tuple, QRegExp, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, type, QRegularExpression, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, Tuple, QRegularExpression, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject]
-
focusInEvent
(self, QFocusEvent)¶
-
focusNextChild
(self) → bool¶
-
focusNextPrevChild
(self, bool) → bool¶
-
focusOutEvent
(self, QFocusEvent)¶
-
focusPolicy
(self) → Qt.FocusPolicy¶
-
focusPreviousChild
(self) → bool¶
-
focusProxy
(self) → QWidget¶
-
focusWidget
(self) → QWidget¶
-
font
(self) → QFont¶
-
fontInfo
(self) → QFontInfo¶
-
fontMetrics
(self) → QFontMetrics¶
-
foregroundRole
(self) → QPalette.ColorRole¶
-
frameGeometry
(self) → QRect¶
-
frameSize
(self) → QSize¶
-
geometry
(self) → QRect¶
-
getContentsMargins
(self) → Tuple[int, int, int, int]¶
-
grab
(self, rectangle: QRect = QRect(QPoint(0, 0), QSize(-1, -1))) → QPixmap¶
-
grabGesture
(self, Qt.GestureType, flags: Union[Qt.GestureFlags, Qt.GestureFlag] = Qt.GestureFlags())¶
-
grabKeyboard
(self)¶
-
grabMouse
(self)¶ grabMouse(self, Union[QCursor, Qt.CursorShape])
-
grabShortcut
(self, Union[QKeySequence, QKeySequence.StandardKey, str, int], context: Qt.ShortcutContext = Qt.WindowShortcut) → int¶
-
graphicsEffect
(self) → QGraphicsEffect¶
-
graphicsProxyWidget
(self) → QGraphicsProxyWidget¶
-
hasFocus
(self) → bool¶
-
hasHeightForWidth
(self) → bool¶
-
hasMouseTracking
(self) → bool¶
-
hasTabletTracking
(self) → bool¶
-
height
(self) → int¶
-
heightForWidth
(self, int) → int¶
-
heightMM
(self) → int¶
-
hide
(self)¶
-
hideEvent
(self, QHideEvent)¶
-
inherits
(self, str) → bool¶
-
initPainter
(self, QPainter)¶
-
inputMethodEvent
(self, QInputMethodEvent)¶
-
inputMethodHints
(self) → Qt.InputMethodHints¶
-
inputMethodQuery
(self, Qt.InputMethodQuery) → Any¶
-
insertAction
(self, QAction, QAction)¶
-
insertActions
(self, QAction, Iterable[QAction])¶
-
installEventFilter
(self, QObject)¶
-
isActiveWindow
(self) → bool¶
-
isAncestorOf
(self, QWidget) → bool¶
-
isEnabled
(self) → bool¶
-
isEnabledTo
(self, QWidget) → bool¶
-
isFullScreen
(self) → bool¶
-
isHidden
(self) → bool¶
-
isLeftToRight
(self) → bool¶
-
isMaximized
(self) → bool¶
-
isMinimized
(self) → bool¶
-
isModal
(self) → bool¶
-
isRightToLeft
(self) → bool¶
-
isSignalConnected
(self, QMetaMethod) → bool¶
-
isVisible
(self) → bool¶
-
isVisibleTo
(self, QWidget) → bool¶
-
isWidgetType
(self) → bool¶
-
isWindow
(self) → bool¶
-
isWindowModified
(self) → bool¶
-
isWindowType
(self) → bool¶
-
keyPressEvent
(self, QKeyEvent)¶
-
keyReleaseEvent
(self, QKeyEvent)¶
-
keyboardGrabber
() → QWidget¶
-
killTimer
(self, int)¶
-
layout
(self) → QLayout¶
-
layoutDirection
(self) → Qt.LayoutDirection¶
-
leaveEvent
(self, QEvent)¶
-
locale
(self) → QLocale¶
-
logicalDpiX
(self) → int¶
-
logicalDpiY
(self) → int¶
-
lower
(self)¶
-
mapFrom
(self, QWidget, QPoint) → QPoint¶
-
mapFromGlobal
(self, QPoint) → QPoint¶
-
mapFromParent
(self, QPoint) → QPoint¶
-
mapTo
(self, QWidget, QPoint) → QPoint¶
-
mapToGlobal
(self, QPoint) → QPoint¶
-
mapToParent
(self, QPoint) → QPoint¶
-
mask
(self) → QRegion¶
-
maximumHeight
(self) → int¶
-
maximumSize
(self) → QSize¶
-
maximumWidth
(self) → int¶
-
metaObject
(self) → QMetaObject¶
-
metric
(self, QPaintDevice.PaintDeviceMetric) → int¶
-
minimumHeight
(self) → int¶
-
minimumSize
(self) → QSize¶
-
minimumSizeHint
(self) → QSize¶
-
minimumWidth
(self) → int¶
-
mouseDoubleClickEvent
(self, QMouseEvent)¶
-
mouseGrabber
() → QWidget¶
-
mouseMoveEvent
(self, QMouseEvent)¶
-
mousePressEvent
(self, QMouseEvent)¶
-
mouseReleaseEvent
(self, QMouseEvent)¶
-
move
(self, QPoint)¶ move(self, int, int)
-
moveEvent
(self, QMoveEvent)¶
-
moveToThread
(self, QThread)¶
-
nativeEvent
(self, Union[QByteArray, bytes, bytearray], sip.voidptr) → Tuple[bool, int]¶
-
nativeParentWidget
(self) → QWidget¶
-
nextInFocusChain
(self) → QWidget¶
-
normalGeometry
(self) → QRect¶
-
objectName
(self) → str¶
-
objectNameChanged
¶ objectNameChanged(self, str) [signal]
-
overrideWindowFlags
(self, Union[Qt.WindowFlags, Qt.WindowType])¶
-
overrideWindowState
(self, Union[Qt.WindowStates, Qt.WindowState])¶
-
paintEngine
(self) → QPaintEngine¶
-
paintingActive
(self) → bool¶
-
palette
(self) → QPalette¶
-
parent
(self) → QObject¶
-
parentWidget
(self) → QWidget¶
-
physicalDpiX
(self) → int¶
-
physicalDpiY
(self) → int¶
-
pos
(self) → QPoint¶
-
previousInFocusChain
(self) → QWidget¶
-
property
(self, str) → Any¶
-
pyqtConfigure
(...)¶ Each keyword argument is either the name of a Qt property or a Qt signal. For properties the property is set to the given value which should be of an appropriate type. For signals the signal is connected to the given value which should be a callable.
-
raise_
(self)¶
-
receivers
(self, PYQT_SIGNAL) → int¶
-
rect
(self) → QRect¶
-
releaseKeyboard
(self)¶
-
releaseMouse
(self)¶
-
releaseShortcut
(self, int)¶
-
removeAction
(self, QAction)¶
-
removeEventFilter
(self, QObject)¶
-
render
(self, QPaintDevice, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: Union[QWidget.RenderFlags, QWidget.RenderFlag] = QWidget.RenderFlags(QWidget.DrawWindowBackground|QWidget.DrawChildren))¶ render(self, QPainter, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: Union[QWidget.RenderFlags, QWidget.RenderFlag] = QWidget.RenderFlags(QWidget.DrawWindowBackground|QWidget.DrawChildren))
-
repaint
(self)¶ repaint(self, int, int, int, int) repaint(self, QRect) repaint(self, QRegion)
-
resize
(self, QSize)¶ resize(self, int, int)
-
resizeEvent
(self, QResizeEvent)¶
-
restoreGeometry
(self, Union[QByteArray, bytes, bytearray]) → bool¶
-
saveGeometry
(self) → QByteArray¶
-
scroll
(self, int, int)¶ scroll(self, int, int, QRect)
-
sender
(self) → QObject¶
-
senderSignalIndex
(self) → int¶
-
setAcceptDrops
(self, bool)¶
-
setAccessibleDescription
(self, str)¶
-
setAccessibleName
(self, str)¶
-
setAttribute
(self, Qt.WidgetAttribute, on: bool = True)¶
-
setAutoFillBackground
(self, bool)¶
-
setBackgroundRole
(self, QPalette.ColorRole)¶
-
setBaseSize
(self, int, int)¶ setBaseSize(self, QSize)
-
setContentsMargins
(self, int, int, int, int)¶ setContentsMargins(self, QMargins)
-
setContextMenuPolicy
(self, Qt.ContextMenuPolicy)¶
-
setCursor
(self, Union[QCursor, Qt.CursorShape])¶
-
setDisabled
(self, bool)¶
-
setEnabled
(self, bool)¶
-
setFixedHeight
(self, int)¶
-
setFixedSize
(self, QSize)¶ setFixedSize(self, int, int)
-
setFixedWidth
(self, int)¶
-
setFocus
(self)¶ setFocus(self, Qt.FocusReason)
-
setFocusPolicy
(self, Qt.FocusPolicy)¶
-
setFocusProxy
(self, QWidget)¶
-
setFont
(self, QFont)¶
-
setForegroundRole
(self, QPalette.ColorRole)¶
-
setGeometry
(self, QRect)¶ setGeometry(self, int, int, int, int)
-
setGraphicsEffect
(self, QGraphicsEffect)¶
-
setHidden
(self, bool)¶
-
setInputMethodHints
(self, Union[Qt.InputMethodHints, Qt.InputMethodHint])¶
-
setLayout
(self, QLayout)¶
-
setLayoutDirection
(self, Qt.LayoutDirection)¶
-
setLocale
(self, QLocale)¶
-
setMask
(self, QBitmap)¶ setMask(self, QRegion)
-
setMaximumHeight
(self, int)¶
-
setMaximumSize
(self, int, int)¶ setMaximumSize(self, QSize)
-
setMaximumWidth
(self, int)¶
-
setMinimumHeight
(self, int)¶
-
setMinimumSize
(self, int, int)¶ setMinimumSize(self, QSize)
-
setMinimumWidth
(self, int)¶
-
setMouseTracking
(self, bool)¶
-
setObjectName
(self, str)¶
-
setPalette
(self, QPalette)¶
-
setParent
(self, QWidget)¶ setParent(self, QWidget, Union[Qt.WindowFlags, Qt.WindowType])
-
setProperty
(self, str, Any) → bool¶
-
setShortcutAutoRepeat
(self, int, enabled: bool = True)¶
-
setShortcutEnabled
(self, int, enabled: bool = True)¶
-
setSizeIncrement
(self, int, int)¶ setSizeIncrement(self, QSize)
-
setSizePolicy
(self, QSizePolicy)¶ setSizePolicy(self, QSizePolicy.Policy, QSizePolicy.Policy)
-
setStatusTip
(self, str)¶
-
setStyle
(self, QStyle)¶
-
setStyleSheet
(self, str)¶
-
setTabOrder
(QWidget, QWidget)¶
-
setTabletTracking
(self, bool)¶
-
setToolTip
(self, str)¶
-
setToolTipDuration
(self, int)¶
-
setUpdatesEnabled
(self, bool)¶
-
setVisible
(self, bool)¶
-
setWhatsThis
(self, str)¶
-
setWindowFilePath
(self, str)¶
-
setWindowFlag
(self, Qt.WindowType, on: bool = True)¶
-
setWindowFlags
(self, Union[Qt.WindowFlags, Qt.WindowType])¶
-
setWindowIcon
(self, QIcon)¶
-
setWindowIconText
(self, str)¶
-
setWindowModality
(self, Qt.WindowModality)¶
-
setWindowModified
(self, bool)¶
-
setWindowOpacity
(self, float)¶
-
setWindowRole
(self, str)¶
-
setWindowState
(self, Union[Qt.WindowStates, Qt.WindowState])¶
-
setWindowTitle
(self, str)¶
-
show
(self)¶
-
showEvent
(self, QShowEvent)¶
-
showFullScreen
(self)¶
-
showMaximized
(self)¶
-
showMinimized
(self)¶
-
showNormal
(self)¶
-
signalsBlocked
(self) → bool¶
-
size
(self) → QSize¶
-
sizeHint
(self) → QSize¶
-
sizeIncrement
(self) → QSize¶
-
sizePolicy
(self) → QSizePolicy¶
-
stackUnder
(self, QWidget)¶
-
startTimer
(self, int, timerType: Qt.TimerType = Qt.CoarseTimer) → int¶
-
staticMetaObject
= <PyQt5.QtCore.QMetaObject object>¶
-
statusTip
(self) → str¶
-
style
(self) → QStyle¶
-
styleSheet
(self) → str¶
-
tabletEvent
(self, QTabletEvent)¶
-
testAttribute
(self, Qt.WidgetAttribute) → bool¶
-
thread
(self) → QThread¶
-
timerEvent
(self, QTimerEvent)¶
-
toolTip
(self) → str¶
-
toolTipDuration
(self) → int¶
-
tr
(self, str, disambiguation: str = None, n: int = -1) → str¶
-
underMouse
(self) → bool¶
-
ungrabGesture
(self, Qt.GestureType)¶
-
unsetCursor
(self)¶
-
unsetLayoutDirection
(self)¶
-
unsetLocale
(self)¶
-
update
(self)¶ update(self, QRect) update(self, QRegion) update(self, int, int, int, int)
-
updateGeometry
(self)¶
-
updateMicroFocus
(self)¶
-
updatesEnabled
(self) → bool¶
-
visibleRegion
(self) → QRegion¶
-
whatsThis
(self) → str¶
-
wheelEvent
(self, QWheelEvent)¶
-
width
(self) → int¶
-
widthMM
(self) → int¶
-
winId
(self) → sip.voidptr¶
-
window
(self) → QWidget¶
-
windowFilePath
(self) → str¶
-
windowFlags
(self) → Qt.WindowFlags¶
-
windowHandle
(self) → QWindow¶
-
windowIcon
(self) → QIcon¶
-
windowIconChanged
¶ windowIconChanged(self, QIcon) [signal]
-
windowIconText
(self) → str¶
-
windowIconTextChanged
¶ windowIconTextChanged(self, str) [signal]
-
windowModality
(self) → Qt.WindowModality¶
-
windowOpacity
(self) → float¶
-
windowRole
(self) → str¶
-
windowState
(self) → Qt.WindowStates¶
-
windowTitle
(self) → str¶
-
windowTitleChanged
¶ windowTitleChanged(self, str) [signal]
-
windowType
(self) → Qt.WindowType¶
-
x
(self) → int¶
-
y
(self) → int¶
-
-
class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
TrajectoryQMenu
¶ Bases:
PyQt5.QtWidgets.QMenu
In order to show the QMenu at location above parent tool button, it traps a showEvent() and move menu at desired position.
-
showEvent
(event)¶ See QtWidgets.QMenu documentation for more information. Moves menu position slightly above parent tool button.
-
DrawChildren
= 2¶
-
DrawWindowBackground
= 1¶
-
IgnoreMask
= 4¶
-
class
PaintDeviceMetric
¶ Bases:
int
-
__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x1cd7128>¶
-
-
PdmDepth
= 6¶
-
PdmDevicePixelRatio
= 11¶
-
PdmDevicePixelRatioScaled
= 12¶
-
PdmDpiX
= 7¶
-
PdmDpiY
= 8¶
-
PdmHeight
= 2¶
-
PdmHeightMM
= 4¶
-
PdmNumColors
= 5¶
-
PdmPhysicalDpiX
= 9¶
-
PdmPhysicalDpiY
= 10¶
-
PdmWidth
= 1¶
-
PdmWidthMM
= 3¶
-
class
RenderFlag
¶ Bases:
int
-
__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x230aa68>¶
-
-
class
RenderFlags
¶ Bases:
sip.simplewrapper
QWidget.RenderFlags(Union[QWidget.RenderFlags, QWidget.RenderFlag]) QWidget.RenderFlags(QWidget.RenderFlags)
-
__init__
¶ Initialize self. See help(type(self)) for accurate signature.
-
-
__init__
¶ Initialize self. See help(type(self)) for accurate signature.
-
aboutToHide
¶ aboutToHide(self) [signal]
-
aboutToShow
¶ aboutToShow(self) [signal]
-
acceptDrops
(self) → bool¶
-
accessibleDescription
(self) → str¶
-
accessibleName
(self) → str¶
-
actionAt
(self, QPoint) → QAction¶
-
actionEvent
(self, QActionEvent)¶
-
actionGeometry
(self, QAction) → QRect¶
-
actions
(self) → List[QAction]¶
-
activateWindow
(self)¶
-
activeAction
(self) → QAction¶
-
addAction
(self, QAction)¶ addAction(self, str) -> QAction addAction(self, QIcon, str) -> QAction addAction(self, str, PYQT_SLOT, shortcut: Union[QKeySequence, QKeySequence.StandardKey, str, int] = 0) -> QAction addAction(self, QIcon, str, PYQT_SLOT, shortcut: Union[QKeySequence, QKeySequence.StandardKey, str, int] = 0) -> QAction
-
addActions
(self, Iterable[QAction])¶
-
addMenu
(self, QMenu) → QAction¶ addMenu(self, str) -> QMenu addMenu(self, QIcon, str) -> QMenu
-
addSection
(self, str) → QAction¶ addSection(self, QIcon, str) -> QAction
-
addSeparator
(self) → QAction¶
-
adjustSize
(self)¶
-
autoFillBackground
(self) → bool¶
-
backgroundRole
(self) → QPalette.ColorRole¶
-
baseSize
(self) → QSize¶
-
blockSignals
(self, bool) → bool¶
-
changeEvent
(self, QEvent)¶
-
childAt
(self, QPoint) → QWidget¶ childAt(self, int, int) -> QWidget
-
childEvent
(self, QChildEvent)¶
-
children
(self) → List[QObject]¶
-
childrenRect
(self) → QRect¶
-
childrenRegion
(self) → QRegion¶
-
clear
(self)¶
-
clearFocus
(self)¶
-
clearMask
(self)¶
-
close
(self) → bool¶
-
closeEvent
(self, QCloseEvent)¶
-
colorCount
(self) → int¶
-
columnCount
(self) → int¶
-
connectNotify
(self, QMetaMethod)¶
-
contentsMargins
(self) → QMargins¶
-
contentsRect
(self) → QRect¶
-
contextMenuEvent
(self, QContextMenuEvent)¶
-
contextMenuPolicy
(self) → Qt.ContextMenuPolicy¶
-
create
(self, window: sip.voidptr = 0, initializeWindow: bool = True, destroyOldWindow: bool = True)¶
-
createWindowContainer
(QWindow, parent: QWidget = None, flags: Union[Qt.WindowFlags, Qt.WindowType] = 0) → QWidget¶
-
cursor
(self) → QCursor¶
-
customContextMenuRequested
¶ customContextMenuRequested(self, QPoint) [signal]
-
customEvent
(self, QEvent)¶
-
defaultAction
(self) → QAction¶
-
deleteLater
(self)¶
-
depth
(self) → int¶
-
destroy
(self, destroyWindow: bool = True, destroySubWindows: bool = True)¶
-
destroyed
¶ destroyed(self, object: QObject = None) [signal]
-
devType
(self) → int¶
-
devicePixelRatio
(self) → int¶
-
devicePixelRatioF
(self) → float¶
-
devicePixelRatioFScale
() → float¶
-
disconnect
(self)¶
-
disconnectNotify
(self, QMetaMethod)¶
-
dragEnterEvent
(self, QDragEnterEvent)¶
-
dragLeaveEvent
(self, QDragLeaveEvent)¶
-
dragMoveEvent
(self, QDragMoveEvent)¶
-
dropEvent
(self, QDropEvent)¶
-
dumpObjectInfo
(self)¶
-
dumpObjectTree
(self)¶
-
dynamicPropertyNames
(self) → List[QByteArray]¶
-
effectiveWinId
(self) → sip.voidptr¶
-
ensurePolished
(self)¶
-
enterEvent
(self, QEvent)¶
-
event
(self, QEvent) → bool¶
-
eventFilter
(self, QObject, QEvent) → bool¶
-
exec
(self) → QAction¶ exec(self, QPoint, action: QAction = None) -> QAction exec(Iterable[QAction], QPoint, at: QAction = None, parent: QWidget = None) -> QAction
-
exec_
(self) → QAction¶ exec_(self, QPoint, action: QAction = None) -> QAction exec_(Iterable[QAction], QPoint, at: QAction = None, parent: QWidget = None) -> QAction
-
find
(sip.voidptr) → QWidget¶
-
findChild
(self, type, name: str = '', options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) → QObject¶ findChild(self, Tuple, name: str = ‘’, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> QObject
-
findChildren
(self, type, name: str = '', options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) → List[QObject]¶ findChildren(self, Tuple, name: str = ‘’, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, type, QRegExp, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, Tuple, QRegExp, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, type, QRegularExpression, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, Tuple, QRegularExpression, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject]
-
focusInEvent
(self, QFocusEvent)¶
-
focusNextChild
(self) → bool¶
-
focusNextPrevChild
(self, bool) → bool¶
-
focusOutEvent
(self, QFocusEvent)¶
-
focusPolicy
(self) → Qt.FocusPolicy¶
-
focusPreviousChild
(self) → bool¶
-
focusProxy
(self) → QWidget¶
-
focusWidget
(self) → QWidget¶
-
font
(self) → QFont¶
-
fontInfo
(self) → QFontInfo¶
-
fontMetrics
(self) → QFontMetrics¶
-
foregroundRole
(self) → QPalette.ColorRole¶
-
frameGeometry
(self) → QRect¶
-
frameSize
(self) → QSize¶
-
geometry
(self) → QRect¶
-
getContentsMargins
(self) → Tuple[int, int, int, int]¶
-
grab
(self, rectangle: QRect = QRect(QPoint(0, 0), QSize(-1, -1))) → QPixmap¶
-
grabGesture
(self, Qt.GestureType, flags: Union[Qt.GestureFlags, Qt.GestureFlag] = Qt.GestureFlags())¶
-
grabKeyboard
(self)¶
-
grabMouse
(self)¶ grabMouse(self, Union[QCursor, Qt.CursorShape])
-
grabShortcut
(self, Union[QKeySequence, QKeySequence.StandardKey, str, int], context: Qt.ShortcutContext = Qt.WindowShortcut) → int¶
-
graphicsEffect
(self) → QGraphicsEffect¶
-
graphicsProxyWidget
(self) → QGraphicsProxyWidget¶
-
hasFocus
(self) → bool¶
-
hasHeightForWidth
(self) → bool¶
-
hasMouseTracking
(self) → bool¶
-
hasTabletTracking
(self) → bool¶
-
height
(self) → int¶
-
heightForWidth
(self, int) → int¶
-
heightMM
(self) → int¶
-
hide
(self)¶
-
hideEvent
(self, QHideEvent)¶
-
hideTearOffMenu
(self)¶
-
hovered
¶ hovered(self, QAction) [signal]
-
icon
(self) → QIcon¶
-
inherits
(self, str) → bool¶
-
initPainter
(self, QPainter)¶
-
initStyleOption
(self, QStyleOptionMenuItem, QAction)¶
-
inputMethodEvent
(self, QInputMethodEvent)¶
-
inputMethodHints
(self) → Qt.InputMethodHints¶
-
inputMethodQuery
(self, Qt.InputMethodQuery) → Any¶
-
insertAction
(self, QAction, QAction)¶
-
insertActions
(self, QAction, Iterable[QAction])¶
-
insertMenu
(self, QAction, QMenu) → QAction¶
-
insertSection
(self, QAction, str) → QAction¶ insertSection(self, QAction, QIcon, str) -> QAction
-
insertSeparator
(self, QAction) → QAction¶
-
installEventFilter
(self, QObject)¶
-
isActiveWindow
(self) → bool¶
-
isAncestorOf
(self, QWidget) → bool¶
-
isEmpty
(self) → bool¶
-
isEnabled
(self) → bool¶
-
isEnabledTo
(self, QWidget) → bool¶
-
isFullScreen
(self) → bool¶
-
isHidden
(self) → bool¶
-
isLeftToRight
(self) → bool¶
-
isMaximized
(self) → bool¶
-
isMinimized
(self) → bool¶
-
isModal
(self) → bool¶
-
isRightToLeft
(self) → bool¶
-
isSignalConnected
(self, QMetaMethod) → bool¶
-
isTearOffEnabled
(self) → bool¶
-
isTearOffMenuVisible
(self) → bool¶
-
isVisible
(self) → bool¶
-
isVisibleTo
(self, QWidget) → bool¶
-
isWidgetType
(self) → bool¶
-
isWindow
(self) → bool¶
-
isWindowModified
(self) → bool¶
-
isWindowType
(self) → bool¶
-
keyPressEvent
(self, QKeyEvent)¶
-
keyReleaseEvent
(self, QKeyEvent)¶
-
keyboardGrabber
() → QWidget¶
-
killTimer
(self, int)¶
-
layout
(self) → QLayout¶
-
layoutDirection
(self) → Qt.LayoutDirection¶
-
leaveEvent
(self, QEvent)¶
-
locale
(self) → QLocale¶
-
logicalDpiX
(self) → int¶
-
logicalDpiY
(self) → int¶
-
lower
(self)¶
-
mapFrom
(self, QWidget, QPoint) → QPoint¶
-
mapFromGlobal
(self, QPoint) → QPoint¶
-
mapFromParent
(self, QPoint) → QPoint¶
-
mapTo
(self, QWidget, QPoint) → QPoint¶
-
mapToGlobal
(self, QPoint) → QPoint¶
-
mapToParent
(self, QPoint) → QPoint¶
-
mask
(self) → QRegion¶
-
maximumHeight
(self) → int¶
-
maximumSize
(self) → QSize¶
-
maximumWidth
(self) → int¶
-
metaObject
(self) → QMetaObject¶
-
metric
(self, QPaintDevice.PaintDeviceMetric) → int¶
-
minimumHeight
(self) → int¶
-
minimumSize
(self) → QSize¶
-
minimumSizeHint
(self) → QSize¶
-
minimumWidth
(self) → int¶
-
mouseDoubleClickEvent
(self, QMouseEvent)¶
-
mouseGrabber
() → QWidget¶
-
mouseMoveEvent
(self, QMouseEvent)¶
-
mousePressEvent
(self, QMouseEvent)¶
-
mouseReleaseEvent
(self, QMouseEvent)¶
-
move
(self, QPoint)¶ move(self, int, int)
-
moveEvent
(self, QMoveEvent)¶
-
moveToThread
(self, QThread)¶
-
nativeEvent
(self, Union[QByteArray, bytes, bytearray], sip.voidptr) → Tuple[bool, int]¶
-
nativeParentWidget
(self) → QWidget¶
-
nextInFocusChain
(self) → QWidget¶
-
normalGeometry
(self) → QRect¶
-
objectName
(self) → str¶
-
objectNameChanged
¶ objectNameChanged(self, str) [signal]
-
overrideWindowFlags
(self, Union[Qt.WindowFlags, Qt.WindowType])¶
-
overrideWindowState
(self, Union[Qt.WindowStates, Qt.WindowState])¶
-
paintEngine
(self) → QPaintEngine¶
-
paintEvent
(self, QPaintEvent)¶
-
paintingActive
(self) → bool¶
-
palette
(self) → QPalette¶
-
parent
(self) → QObject¶
-
parentWidget
(self) → QWidget¶
-
physicalDpiX
(self) → int¶
-
physicalDpiY
(self) → int¶
-
popup
(self, QPoint, action: QAction = None)¶
-
pos
(self) → QPoint¶
-
previousInFocusChain
(self) → QWidget¶
-
property
(self, str) → Any¶
-
pyqtConfigure
(...)¶ Each keyword argument is either the name of a Qt property or a Qt signal. For properties the property is set to the given value which should be of an appropriate type. For signals the signal is connected to the given value which should be a callable.
-
raise_
(self)¶
-
receivers
(self, PYQT_SIGNAL) → int¶
-
rect
(self) → QRect¶
-
releaseKeyboard
(self)¶
-
releaseMouse
(self)¶
-
releaseShortcut
(self, int)¶
-
removeAction
(self, QAction)¶
-
removeEventFilter
(self, QObject)¶
-
render
(self, QPaintDevice, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: Union[QWidget.RenderFlags, QWidget.RenderFlag] = QWidget.RenderFlags(QWidget.DrawWindowBackground|QWidget.DrawChildren))¶ render(self, QPainter, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: Union[QWidget.RenderFlags, QWidget.RenderFlag] = QWidget.RenderFlags(QWidget.DrawWindowBackground|QWidget.DrawChildren))
-
repaint
(self)¶ repaint(self, int, int, int, int) repaint(self, QRect) repaint(self, QRegion)
-
resize
(self, QSize)¶ resize(self, int, int)
-
resizeEvent
(self, QResizeEvent)¶
-
restoreGeometry
(self, Union[QByteArray, bytes, bytearray]) → bool¶
-
saveGeometry
(self) → QByteArray¶
-
scroll
(self, int, int)¶ scroll(self, int, int, QRect)
-
sender
(self) → QObject¶
-
senderSignalIndex
(self) → int¶
-
separatorsCollapsible
(self) → bool¶
-
setAcceptDrops
(self, bool)¶
-
setAccessibleDescription
(self, str)¶
-
setAccessibleName
(self, str)¶
-
setActiveAction
(self, QAction)¶
-
setAttribute
(self, Qt.WidgetAttribute, on: bool = True)¶
-
setAutoFillBackground
(self, bool)¶
-
setBackgroundRole
(self, QPalette.ColorRole)¶
-
setBaseSize
(self, int, int)¶ setBaseSize(self, QSize)
-
setContentsMargins
(self, int, int, int, int)¶ setContentsMargins(self, QMargins)
-
setContextMenuPolicy
(self, Qt.ContextMenuPolicy)¶
-
setCursor
(self, Union[QCursor, Qt.CursorShape])¶
-
setDefaultAction
(self, QAction)¶
-
setDisabled
(self, bool)¶
-
setEnabled
(self, bool)¶
-
setFixedHeight
(self, int)¶
-
setFixedSize
(self, QSize)¶ setFixedSize(self, int, int)
-
setFixedWidth
(self, int)¶
-
setFocus
(self)¶ setFocus(self, Qt.FocusReason)
-
setFocusPolicy
(self, Qt.FocusPolicy)¶
-
setFocusProxy
(self, QWidget)¶
-
setFont
(self, QFont)¶
-
setForegroundRole
(self, QPalette.ColorRole)¶
-
setGeometry
(self, QRect)¶ setGeometry(self, int, int, int, int)
-
setGraphicsEffect
(self, QGraphicsEffect)¶
-
setHidden
(self, bool)¶
-
setIcon
(self, QIcon)¶
-
setInputMethodHints
(self, Union[Qt.InputMethodHints, Qt.InputMethodHint])¶
-
setLayout
(self, QLayout)¶
-
setLayoutDirection
(self, Qt.LayoutDirection)¶
-
setLocale
(self, QLocale)¶
-
setMask
(self, QBitmap)¶ setMask(self, QRegion)
-
setMaximumHeight
(self, int)¶
-
setMaximumSize
(self, int, int)¶ setMaximumSize(self, QSize)
-
setMaximumWidth
(self, int)¶
-
setMinimumHeight
(self, int)¶
-
setMinimumSize
(self, int, int)¶ setMinimumSize(self, QSize)
-
setMinimumWidth
(self, int)¶
-
setMouseTracking
(self, bool)¶
-
setNoReplayFor
(self, QWidget)¶
-
setObjectName
(self, str)¶
-
setPalette
(self, QPalette)¶
-
setParent
(self, QWidget)¶ setParent(self, QWidget, Union[Qt.WindowFlags, Qt.WindowType])
-
setProperty
(self, str, Any) → bool¶
-
setSeparatorsCollapsible
(self, bool)¶
-
setShortcutAutoRepeat
(self, int, enabled: bool = True)¶
-
setShortcutEnabled
(self, int, enabled: bool = True)¶
-
setSizeIncrement
(self, int, int)¶ setSizeIncrement(self, QSize)
-
setSizePolicy
(self, QSizePolicy)¶ setSizePolicy(self, QSizePolicy.Policy, QSizePolicy.Policy)
-
setStatusTip
(self, str)¶
-
setStyle
(self, QStyle)¶
-
setStyleSheet
(self, str)¶
-
setTabOrder
(QWidget, QWidget)¶
-
setTabletTracking
(self, bool)¶
-
setTearOffEnabled
(self, bool)¶
-
setTitle
(self, str)¶
-
setToolTip
(self, str)¶
-
setToolTipDuration
(self, int)¶
-
setToolTipsVisible
(self, bool)¶
-
setUpdatesEnabled
(self, bool)¶
-
setVisible
(self, bool)¶
-
setWhatsThis
(self, str)¶
-
setWindowFilePath
(self, str)¶
-
setWindowFlag
(self, Qt.WindowType, on: bool = True)¶
-
setWindowFlags
(self, Union[Qt.WindowFlags, Qt.WindowType])¶
-
setWindowIcon
(self, QIcon)¶
-
setWindowIconText
(self, str)¶
-
setWindowModality
(self, Qt.WindowModality)¶
-
setWindowModified
(self, bool)¶
-
setWindowOpacity
(self, float)¶
-
setWindowRole
(self, str)¶
-
setWindowState
(self, Union[Qt.WindowStates, Qt.WindowState])¶
-
setWindowTitle
(self, str)¶
-
show
(self)¶
-
showFullScreen
(self)¶
-
showMaximized
(self)¶
-
showMinimized
(self)¶
-
showNormal
(self)¶
-
showTearOffMenu
(self)¶ showTearOffMenu(self, QPoint)
-
signalsBlocked
(self) → bool¶
-
size
(self) → QSize¶
-
sizeHint
(self) → QSize¶
-
sizeIncrement
(self) → QSize¶
-
sizePolicy
(self) → QSizePolicy¶
-
stackUnder
(self, QWidget)¶
-
startTimer
(self, int, timerType: Qt.TimerType = Qt.CoarseTimer) → int¶
-
staticMetaObject
= <PyQt5.QtCore.QMetaObject object>¶
-
statusTip
(self) → str¶
-
style
(self) → QStyle¶
-
styleSheet
(self) → str¶
-
tabletEvent
(self, QTabletEvent)¶
-
testAttribute
(self, Qt.WidgetAttribute) → bool¶
-
thread
(self) → QThread¶
-
timerEvent
(self, QTimerEvent)¶
-
title
(self) → str¶
-
toolTip
(self) → str¶
-
toolTipDuration
(self) → int¶
-
toolTipsVisible
(self) → bool¶
-
tr
(self, str, disambiguation: str = None, n: int = -1) → str¶
-
triggered
¶ triggered(self, QAction) [signal]
-
underMouse
(self) → bool¶
-
ungrabGesture
(self, Qt.GestureType)¶
-
unsetCursor
(self)¶
-
unsetLayoutDirection
(self)¶
-
unsetLocale
(self)¶
-
update
(self)¶ update(self, QRect) update(self, QRegion) update(self, int, int, int, int)
-
updateGeometry
(self)¶
-
updateMicroFocus
(self)¶
-
updatesEnabled
(self) → bool¶
-
visibleRegion
(self) → QRegion¶
-
whatsThis
(self) → str¶
-
wheelEvent
(self, QWheelEvent)¶
-
width
(self) → int¶
-
widthMM
(self) → int¶
-
winId
(self) → sip.voidptr¶
-
window
(self) → QWidget¶
-
windowFilePath
(self) → str¶
-
windowFlags
(self) → Qt.WindowFlags¶
-
windowHandle
(self) → QWindow¶
-
windowIcon
(self) → QIcon¶
-
windowIconChanged
¶ windowIconChanged(self, QIcon) [signal]
-
windowIconText
(self) → str¶
-
windowIconTextChanged
¶ windowIconTextChanged(self, str) [signal]
-
windowModality
(self) → Qt.WindowModality¶
-
windowOpacity
(self) → float¶
-
windowRole
(self) → str¶
-
windowState
(self) → Qt.WindowStates¶
-
windowTitle
(self) → str¶
-
windowTitleChanged
¶ windowTitleChanged(self, str) [signal]
-
windowType
(self) → Qt.WindowType¶
-
x
(self) → int¶
-
y
(self) → int¶
-
-
class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
TrajectoryMaestroSettings
(proj, eid, adjust_pos_func, translate_to_first_unit_cell)¶ Bases:
object
Whenever player is setup for a trajectory entry, it saves current settings and apply specific settings. Whenever player state is cleared, it restores original settings.
-
__init__
(proj, eid, adjust_pos_func, translate_to_first_unit_cell)¶ Save original values of maestro settings and apply new settings according to trajectory mode.
Parameters: - proj (project.Project handle.) – Project handle
- eid (int) – Entry id
- adjust_pos_func (method(bool)) – Function callback to be called to update
the adjust position.
Parameters: translate_to_first_unit_cell (bool) – Indicates whther ‘Translate to first unit cell’ is toggled on or off.
-
setMaxPBCAtomsForUnitCell
(translate_to_first_unit_cell)¶ Set maxpbcatoms based on translate_to_first_unit_cell. maxpbcatoms will be set to 0, if True, otherwise to the original maxpbcatoms.
Parameters: translate_to_first_unit_cell – Indicates whther ‘Translate to first unit cell’ is toggled on or off. :type translate_to_first_unit_cell: bool
-
restore
()¶ ” Restore maestro settings using original values which were initially changed.
-
-
class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
EntryTrajectory
(proj: schrodinger.project.project.Project, eid: int)¶ Bases:
object
It encapsulates all the data related to trajectory inside this object. Primary information stored are trajectory entry settings, cms model, msys model, and list of trajectory frames.
Supports both fixed and varying atoms frame trajectory. - When every frame has the same number of atoms, it is called fixed atoms
trajectory.
- When all frames do not have same number of atoms, it is called varying atoms trajectory.
Supports full system ct validation against entry ct.
Atoms visibility handling.
Trajectory frame positioning (center or superimpose, no-position)
Secondary structure update
Restoriation of original entry ct.
-
__init__
(proj: schrodinger.project.project.Project, eid: int)¶ Parameters: - proj – The project containing this trajectory.
- eid – The entry id attached to this trajectory.
-
reference_entry_statistics
¶ Returns: Return reference entry statistics object if available. Return type: ReferenceEntryStatistics
-
reference_entry_included_first
¶ Returns: True if reference entry is included first in the workspace. Return type: bool
-
has_secondary_structure
¶ - @return bool indicating if structure has secondary structure properties
- or not.
-
readTrajectory
()¶ Read trajectory using desmond APIs and initialize trajectory entry information.
-
isSameTrajectory
(eid: int)¶ Find out if trajectory associated with given entry id is same as this object.
Parameters: eid – The entry id attached to this trajectory. Return type: bool Returns: Whether the trajectory of same entry id is already loaded.
-
isValid
()¶ Check if trajetory is initialized properly or not.
Return type: bool Returns: Whether the trajectory object is property constructed.
-
isSingleFrameTrajectory
()¶ Check if trajetory has a single frame or more than one frame.
Return type: bool Returns: Whether the trajectory object has more than one frame.
-
reload
()¶ Reload trajectory. When user switches between No Position, Align reference frame, or Center view positions, we need to pull original trajectory, so that we can get original trajectory because Align reference frame and Center view position modify trajectory data.
This function is expected to be called only if desmond system has already been loaded once.
-
getFrame
(frame_number: int)¶ Returns a frame object corresponding to frame number.
-
getFrameTime
(frame_number: int)¶ Return frame chemical time in nano seconds.
-
getSmoothingFrames
(frame_number: int)¶ Return smoothing frames based on given frame_number and smoothing setting value, or None if smoothing is not greater than 1
Param: frame_number: Frame number for which smoothing frames are required.
Return type: list(schrodinger.application.desmond.packages.traj.Frame) or None Returns: List of frames to be used for smoothing.
-
updateViewPosition
(forced_update: bool, asl: str)¶ Update trajectory based on view position tab settings and adjust frame. To center molecule, ASL must be valid and matched atoms must be at least 1.
To align molecules, ASL must be valid and matched atoms must be at least 3.
Parameters: - forced_update – Reload frames from default.
- asl – ASL to be used.
Return type: bool
Returns: Whether the trajectory view positions are updated successfully.
-
getAtomTotal
(frame_ct: schrodinger.structure.structure.Structure)¶ Param: Frame ct Return type: int Returns: Given frame ct atom total.
-
getFrameAtomTotal
(frame_number: int)¶ return: Return total atom count in the given frame.
-
getFrameToAtomTotalMap
()¶ Returns: A list of active atom total of all frames. Return type: list(int)
-
isFrameStructureChanged
(main_ct: schrodinger.structure.structure.Structure)¶ Whether the given structure changed with respect to the frame structure. Only atom count is taken into consideration when comparision structures for changes.
Parameters: main_ct – Main ct. Return type: bool Returns: Whether the given structure changed with respect to frame ct.
-
restoreEntryCT
(eid: int, sync_workspace: bool, is_snapshot_mode_active: bool)¶ Save original trajectory ct in the project entry because atoms position or visibility might have changed during play. CT will not be restored in case of any modification.
Parameters: - eid – Entry id associated with current project.
- sync_workspace – Whether or not synchronize changes in the
workspace.
Parameters: is_snapshot_mode_active – True if player was showing frame in the snapshot viewing mode.
-
isUserEditedEntryCt
(entry_ct: schrodinger.structure.structure.Structure, is_snapshot_mode_active: bool)¶ Structure can be modified by automatic mechanism like replication, frame snapshot viewing, these situations should not modify real structure.
Parameters: entry_ct – Current entry ct stored in the project. Return type: bool Returns: True if structure is edited by the user.
-
getNumberOfReplica
()¶ Returns number of replica including all dimensions.
Return type: int Returns: Number of replica
-
getReplicateVector
()¶ Returns replicate vector i.e tuple of x, y, z
Return type: tuple(int, int, int) Returns: Return tuple of replication vector
-
visibilityChanged
(displayed: list, undisplayed: list, entry_start_atom: int)¶ Update saved atoms visibility according to new state. The list of atoms represent workspace atoms, so we need to make sure that atoms belonging from this entry are updated.
Parameters: - displayed – List of atoms which are displayed.
- undisplayed – List of atoms which are undisplayed.
- entry_start_atom – First entry atom number in the workspace ct.
-
getEntryAtomTotal
()¶ Return trajectory entry atom count.
Return type: int Returns: Trajectory entry atom total
-
usingTemporaryFrameStructure
()¶ If trajectory contains fixed atoms frame and there is no replica, we operate directly on workspace structure (i.e. main ct). Otherwise, operate on temporary frame ct. :return: True if frame structure is not intended to be used same as workspace structure.
-
allow_reference_entry
¶ If trajectory is superimposed on external structure, we allow one more entry in the workspace, so that total entries in the workspace are 2.
-
reference_entry_id
¶ Returns: Return reference entry id if there is any.
-
trajectory_start_atom_in_workspace_structure
¶ Returns: Return frame structure starting atom position in the workspace structure. Return type: int
-
getTrajectoryAtomTotalInWorkspaceStructure
(main_ct: schrodinger.structure.structure.Structure)¶ If external structure is allowed to superimpose on frame structure, then main_ct atom total does not reflect trajectory atom total in the workspace structure, so we compute trajectory atom total here.
Parameters: main_ct – Workspace structure Returns: Return trajectory atoms total in the workspace structure including replica or varying atoms. Return type: int
-
isVaryingAtomsFrame
()¶ If trajectory contains inactive atoms (i.e. varying atoms frame) or not.
Type: bool Returns: - For fixed atoms trajectory, it returns False.
- For varying atoms trajectory, it returns True.
-
restoreDefaultVisibility
(frame_ct: schrodinger.structure.structure.Structure)¶ Set default trajectory entry atoms visibility in the frame ct.
Parameters: frame_ct – Frame structure.
-
applyVisibilityAsl
(frame_ct: schrodinger.structure.structure.Structure, asl: str, display_only: bool, visible: bool)¶ Apply visibility asl according to evaluated asl on frame ct associated with this trajectory entry.
Parameters: - frame_ct – Frame structure.
- asl – ASL to be evaluated for this entry.
- visible – Visibility value of atoms matching the asl.
-
updateFrameStructure
(frame_number: int)¶ Update frame structure ct corresponding to given frame. Also return frame structure corresponding to given frame number.
Parameters: frame_number – Frame number of the requested frame. Return type: structure.Structure Returns: Return an updated frame ct. Note function assumes frame_number is a valid frame in the trajectory and caller should always use returned ct for updating its own data, but should not modify returned ct.
-
getUpdatedFrameStructure
(frame_number: int, frame_ct: schrodinger.structure.structure.Structure, frames_to_smooth: list)¶ Update given frame structure ct corresponding to given frame. and return updated frame structure.
Parameters: - frame_number – Frame number of the requested frame.
- frame_ct – Frame structure to be updated.
Param: frames_to_smooth: Frames whose atom coordinates are to be
smoothed to update the atom coordinates in frame_ct.
Return type: structure.Structure Returns: Return an updated frame ct.
-
resetStructure
(sync_workspace: bool)¶ Reset entry’s structure with trajectory structure
Parameters: sync_workspace – Synchronize workspace after resetting a structure in the project.
Return type: bool Returns: Whether the entry structure is reset succesfully.
-
entryStructureIsValid
()¶ Validates entry structure with trajectory structure.
Return type: bool Returns: Whether the structure is valid.
-
assignSecondaryStructure
()¶ Quick assign secondary structure properties.
-
getBoxProperties
(frame_number: int)¶ Return box properties for the given frame number. If there is no frame corresponding to frame number, it uses cms_model box properties.
Parameters: frame_number – The frame number of the box for which points will be computed.
Return type: list Returns: List of 9 properties (ax, ay, az, bx, by, bz, cx, cy, cz)
-
getCrystalUnitCellBoxPoints
(frame_number: int, pbc_position: str)¶ Compute crystal unit cell points.
Parameters: frame_number – The frame number of the box for which points will be computed.
Parameters: pbc_position – PBC position anchored at some origin defined by its value.
Return type: list(list) Returns: List of 4 box points
-
getDesmondBoxPoints
(frame_number: int)¶ Compute desmond box points for the given frame number.
Parameters: frame_number – The frame number of the box for which points will be computed.
Return type: list(list) Returns: List of 4 box points
-
getBoxPoints
(frame_number: int)¶ Compute simulation box points. If trajectory is coming from Desmond, it uses frame box properties. If trajectory is coming from materials science, it uses crystal unit cell properties.
Parameters: frame_number – The frame number of the box for which points will be computed.
Return type: list(maestro_ui.MM_GraphicsVec3d) or None Returns: List of 4 box points or None
-
getWaterMapBoxTranslationVector
()¶ If trajectory is generated from WaterMap, then trajectory cms file also contains 3 watermap specific properties which define translation values. r_watermap_trans1 -> x direction r_watermap_trans2 -> y direction r_watermap_trans3 -> z direction
This setting is applicable only if player view position setting is not center molecule in workspace.
-
class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
TrajectoryPlayer
(trj_hub=None, hide_hideatoms_settings=False, parent=None)¶ Bases:
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.QWidgetStyled
This is a toolbar for the Trajectory player
Variables: currentFrameChanged – A signal emitted when the current frame changes in the player. :vartype currentFrameChanged: QtCore.pyqtSignal
Variables: showTrajectorySnapshotPanel – A signal emitted when user clicks on View Snapshot menu from EXPORT button. :vartype showTrajectorySnapshotPanel: QtCore.pyqtSignal
Variables: trajectoryLoaded – A signal emitted when a new trajectory is loaded in the player. Emits the total number of frames in the new trajectory :vartype trajectoryLoaded: QtCore.pyqtSignal
Variables: trajectoryUnloaded – A signal emitted when a trajectory is unloaded from the player. :vartype trajectoryUnloaded: QtCore.pyqtSignal
Variables: - closed – A signal emitted when player toolbar is closed.
- atomsSelectedToggled – A signal emitted when atom selection changes. Emits
a bool indicating if there are any atoms selected in the workspace :vartype atomsSelectedToggled: QtCore.pyqtSignal
-
currentFrameChanged
¶
-
showTrajectorySnapshotPanel
¶
-
trajectoryLoaded
¶
-
trajectoryUnloaded
¶
-
closed
¶
-
createPlot
¶
-
atomsSelectedToggled
¶
-
MAX_ALLOWED_ENTRIES_IN_WORKSPACE
= 2¶
-
__init__
(trj_hub=None, hide_hideatoms_settings=False, parent=None)¶ Sets up all the tool buttons in the toolbar.
See parent QtWidgets.QWidget for documentation.
Parameters: hide_hideatoms_settings (bool) – A flag indicating whether to hide/show hide atoms settings. Param: trj_hub : The TrajectoryViewerHub which provides interaction with maestro.
-
projectAboutToClose
()¶ Handle trajectory entry when project is about to be closed.
-
closePlayerIfAllowed
()¶ Called when user clicks on X button.
If player is saving a movie, warn user before closing a player, otherwise hide player, notify clients and restore default entry ct.
-
setEntryTraj
(entry_traj=None)¶ Set the EntryTrajectory for this panel.
Parameters: entry_traj (EntryTrajectory or None) – EntryTrajectory to be set.
-
showMovieInterruptionDialog
(interruption_type)¶ Show movie interruption warning dialog. If user pressed Save, save only currently saved frames. If user pressed Resume, continue saving all frames. If user pressed Cancel, discard all saved frames.
Parameters: interruption_type (enum(MovieInterruptionType)) – Interruption source button. Return type: enum(MovieInterruptionDialogRetCode) Returns: Button pressed by user.
-
restoreEntryCT
(eid: int, sync_workspace: bool)¶ Save original trajectory ct in the project entry because atoms position or visibility might have changed during play. CT will not be restored in case of any modification.
Parameters: - eid – Entry id associated with current project.
- sync_workspace – Whether or not synchronize changes in the
workspace.
-
pausePlayer
()¶ Slot of maestro_ui.MM_QLineEdit.clicked() signal caused by current frame text edit box. Slot of maestro_ui.TripleMarkerSlider.mouseDragged() signal caused by slider drag. Pause a player and remember its current state.
-
resumePlayer
()¶ - Resume playing if player was paused due to current frame text edit box.
2. Slot of maestro_ui.TripleMarkerSlider.mouseReleased() signal caused by stopping slider drag. 3. Advance Setting dialog is displayed.
-
playOrPauseButtonClicked
(checked)¶ Rewind player when user clicks on play button and next frame is not a valid frame and loop option is NONE.
-
updatePlayerTooltip
()¶ Player button tooltip depends on player state, so appropriately update tooltip.
-
playOrPauseButtonToggled
()¶ Update icons and start player if player button is checked.
-
startOrStepBackButtonClicked
()¶ Step back by step size or jump to start based on player state.
-
updateCurrentFrame
()¶ - Show current frame in the workspace.
- Update player gui.
Return type: bool Returns: Whether the current frame is updated.
-
loadFrameFromPlot
(frame_idx, fit_asl)¶ Load the specified frame from an analysis plot event.
Parameters: - frame_idx (int) – Frame to be loaded
- fit_asl (str) – ASL to fit Workspace to after loading frame
-
endOrStepForwardButtonClicked
()¶ Jump to end or forward by step size based on player state.
-
updatePlayerBackAndForwardButtons
(player_active, current_value)¶ Update back and forward buttons enable state depending on current value.
If saving movie, then we should never enable back and forward buttons.
-
savingMovie
()¶ Return type: bool Returns: True if saving a movie.
-
ensureValidCurrentFrame
()¶ Make sure that valid value is set in the current frame text edit box.
-
sliderValuesChanged
()¶ Slot which gets called whenenver any slider point value changes. Updates current frame text box, elapsed time, and total time to view entire trajectory, current frame text box valid range.
-
updatePlayer
()¶ Update all components of player toolbar.
-
getTimeValueInRange
(start_frame: int, end_frame: int)¶ Compute total time for a given range. Function returns valid value only if there is a valid trajectory and start and end frame numbers are valid.
Parameters: - start_frame – Starting frame number.
- end_frame – Ending frame number.
Returns: Total time in the given range.
Return type: float
-
updateTotalTime
()¶ Update total time label keeping slider min and max in the consideration.
-
updateElapsedTime
()¶ Update elapsed time label keeping slider current and min size in the consideration.
-
currentFrameValueChanged
()¶ Slot which gets called whenenver current frame value text changes.
Updates middle slider point and elapsed time.
-
current_min_value
¶ Return slider’s left point value.
-
current_max_value
¶ Return slider’s right point value.
-
current_value
¶ Return slider’s middle point value. 0-indexed value.
-
current_frame_number
¶ Return current frame number.
-
total_frame
¶ Return total frame in the trajectory.
-
formattedValue
(value)¶ Return formatted value of 2 precision in string format.
-
total_time
¶ Return total time to view trajectory.
-
elapsed_time
¶ Return elapsed time of trajectory view.
-
player_active
¶ Return true if player is running.
-
updateSimulationBox
()¶ Compute simulation box points and notify maestro to show/hide simulation box. Notify maestro to draw simulation box based on current frame box position. TODO: MultipleTrajectory - We need to update all trajectories simulation box.
-
getStartAtom
(entry_traj: schrodinger.trajectory.trajectory_gui_dir.playertoolbar.EntryTrajectory)¶ Get starting atom of this trajectory entry in the workspace ct.
Parameters: entry_traj – Trajecotry object of which first atom we need to find in the workspace structure.
Return type: int Returns: First atom in the workspace structure associated with this trajectory entry.
Note: This will change for multiple trajectories.
-
simbox_visible
¶ Return true if simulation box is visible.
-
setDisplayAtomsASL
(unused, forced_update=True)¶ Set matching atoms asl. This ASL acts as display only asl if Playback Settings -> Advanced tab -> Display Only checked, otherwise acts as hide specified atoms.
Param: unused: It is not used. Type: unused: bool Type: forced_update: bool Param: forced_update: Update current frame in workspace if player is not active.
-
visibilityChanged
(displayed, undisplayed)¶ Update saved atoms visibility according to new state. It honors visibility changes only if visibility is updated by any component which is not a part of player toolbar.
Parameters: - displayed (list(int)) – List of atoms which are displayed.
- undisplayed (list(int)) – List of atoms which are undisplayed.
-
applyDisplayAtomsASLOnCT
(entry_traj: schrodinger.trajectory.trajectory_gui_dir.playertoolbar.EntryTrajectory, frame_ct: schrodinger.structure.structure.Structure)¶ Display or hide atoms in the frame_ct based on stored atoms asl.
ASL acts as display only asl if Playback Settings -> Advanced tab -> Display Only checked, otherwise acts as hide specified atoms.
Parameters: - frame_ct – The ct to be updated.
- entry_traj – Entry trajectory to be used to update visibility.
-
getOriginalEntryCT
(copy: bool)¶ Parameters: copy – True if caller needs a copy. Return type: structure.Structure return: Copy of initial entry ct or reference to it.
-
isVaryingAtomsFrame
()¶ If trajectory contains inactive atoms (i.e. varying atoms frame) or not.
Type: bool Returns: - For fixed atoms trajectory, it returns False.
- For varying atoms trajectory, it returns True.
-
getUpdatedFrameSnapshot
(frame_number: int, frame_ct: schrodinger.structure.structure.Structure, forced_update: bool, use_display_asl: bool)¶ Update frame ct using given frame number’s associated frame. Also update atoms visibility based on player defined visibility asl.
Parameters: - frame_number – Frame number of the frame to be used for updation.
- frame_ct – Frame structure which will be updated.
- forced_update – Forcefully updated (it is required when first
frame is loaded).
Parameters: use_display_asl – Determine if display asl should also be applied or not.
Return type: structure.Structure Returns: Updated frame structure.
-
shouldUpdateVisibility
(entry_traj: schrodinger.trajectory.trajectory_gui_dir.playertoolbar.EntryTrajectory)¶ Check if visibility should be updated or not. Applicable in both restoring original visibility and apply asl based visibility.
Parameters: entry_traj – Entry trajectory to be used to know if fixed atoms frame ct or varying atoms frame ct.
Return type: bool Returns: True if visibility should be updated.
-
shouldRestoreVisibility
(entry_traj: schrodinger.trajectory.trajectory_gui_dir.playertoolbar.EntryTrajectory)¶ Determine if frame ct visibility should be restored or not.
Parameters: entry_traj – Entry trajectory to be used to know if fixed atoms frame ct or varying atoms frame ct.
Return type: bool Returns: True if visibility should be restored.
-
needVisibilityUpdate
(entry_traj: schrodinger.trajectory.trajectory_gui_dir.playertoolbar.EntryTrajectory)¶ Determine if frame ct visibility should be updated or not.
Parameters: entry_traj – Entry trajectory to be used to know if fixed atoms frame ct or varying atoms frame ct.
Return type: bool Returns: True if visibility should be updated.
-
applyDisplayAtomsASL
(entry_traj: schrodinger.trajectory.trajectory_gui_dir.playertoolbar.EntryTrajectory, changed_structure: bool)¶ Display or hide atoms based on stored atoms asl in the entry_traj’s frame ct. ASL acts as display only asl if Playback Settings -> Advanced tab -> Display Only checked, otherwise acts as hide specified atoms.
Parameters: - entry_traj – Entry trajectory to be used to update visibility.
- changed_structure – Indicates if structure itself is changed or
not.
Return type: bool Returns: Whether the asl is applied. TODO: MultipleTrajectory - We need to iterate over all trajectories and update visiblity.
-
updatePBCMeasurement
(entry_traj, frame_number)¶ Update data in maestro_ui.TrajectoryViewerHub, so that maestro calculate measurements keeping PBC in consideration.
Parameters: frame_number – Frame number to be displayed in workspace. Possible values are 1 to self.total_frame :type frame_number: int #TODO MultipleTrajectory - We need to update PBC measurement box for all trajectories.
-
getUpdatedCT
(entry_traj: schrodinger.trajectory.trajectory_gui_dir.playertoolbar.EntryTrajectory, frame_number: int, main_ct: schrodinger.structure.structure.Structure, honor_replica: bool)¶ Update entry_traj frame ct using given frame number and apply changes in the main_ct either by transferring delta change or by copying frame ct from scratch.
Parameters: - entry_traj – Entry trajectory object.
- frame_number – Frame to be used to update main ct.
- main_ct – The main ct which will be updated using entry traj’s
frame.
Parameters: honor_replica – Whether to honor replica. Export structure does not support replica.
Return type: tuple(structure.Structure, bool, bool, maestro_ui.MMENUM_DGO_CHANGED_TYPE) Returns: (Modified main_ct or a copy of frame_ct, True if original structure is modified, True if visibility changed, DGO change type if secondary structure assignment was performed).
-
syncCTAtomsFromFrameAtoms
(frame_ct: schrodinger.structure.structure.Structure, main_ct: schrodinger.structure.structure.Structure, old_frame_atom_total: int, eid: int, trajectory_atom_total_in_main_ct: int, trajectory_start_atom: int)¶ Varying atoms frame does not always contain same number of atoms as in the previous frame. main_ct represents a previously displayed frame atoms. So we need to adjust main_ct atoms according to new frame ct.
If main_ct contains replica atoms, then we don’t do anything because it is simpler to clone frame_ct and extend in the main_ct instead of selectively deleting/adding atoms in the middle of main_ct.
Parameters: - frame_ct – New frame ct to be used for synching atom.
- main_ct – Main ct to be updated.
- old_frame_atom_total – Previously displayed frame atom total.
- eid – Entry id to be set when new atoms are added in the main_ct.
- trajectory_atom_total_in_main_ct – Total trajectory atoms in the workspace
structure (including replica and varying atoms).
Parameters: trajectory_start_atom – Starting position of trajectory atom in the workspace structure.
Return type: structure.Structure Returns: Modified main ct or unchanged main ct.
-
updateStructureFromFrame
(frame_number: int, main_ct: schrodinger.structure.structure.Structure, notify_maestro: bool)¶ Validate main ct and update main_ct using given trajectory frame. If notify_maestro is True, notify maestro to display updated main ct in the workspace as well.
Parameters: frame_number – Frame number to be displayed in workspace. Possible values are 1 to self.total_frame
Parameters: - main_ct – Workspace ct to be updated using given frame.
- notify_maestro – Whether to notify maestro about workspace changes.
TODO: MultipleTrajectory
-
transferFrameChangeToCT
(frame_ct: schrodinger.structure.structure.Structure, main_ct: schrodinger.structure.structure.Structure, replica_vector: tuple, update_ss: bool, trajectory_start_atom: int)¶ Copy frame ct changes - position, secondary structure, and visibility in the main ct. The main ct may not exactly have same number of atoms as in the frame ct if replica_vector != (1,1,1)
Parameters: - frame_ct – Frame ct to be used as reference.
- main_ct – Workspace ct to be updated using frame_ct.
- replica_vector – Replication vector in a,b,c direction.
- update_ss – Whether secondary structure properties needs to be
updated.
Parameters: trajectory_start_atom – Starting position of trajectory atom in the workspace structure.
@side_effect: It modifies main_ct. TODO: MultipleTrajectory
-
notifyMaestro
(main_ct: schrodinger.structure.structure.Structure, changed_structure: bool, visibility_changed: bool, dgo_change: schrodinger.ui.maestro_ui.MMENUM_DGO_CHANGED_TYPE)¶ Notify maestro about workspace ct changes and update simulation box.
Parameters: - main_ct – Structure to be set as workspace ct if structure was changed.
- changed_structure – True if st is different than workspace ct.
- visibility_changed – True if atoms visibility changed in the st.
- dgo_change (maestro.MMENUM_DGO_CHANGED_TYPE) – Type of dgo change.
-
updateFrameCTTitle
(st, frame_number)¶ Update given frame ct title based on frame number.
Parameters: - st (structure.Structure) – Frame structure
- frame_number (int) – Frame number to be displayed in workspace.
-
getStartFrame
()¶ Return start frame number. Internally frame numbering uses 0-based index, but user interface uses 1-based index.
-
getEndFrame
()¶ Return end frame number.
-
getNextFrameNumber
(play_direction, curr_frame)¶ Return next frame number based on player direction and step size. Returns None if it is not possible to get next frame number.
-
takeTrajectoryStep
(curr_frame)¶ Return next frame number based on player direction, step size, and loop option.
-
isValidFrame
(curr_frame)¶ Return true if given frame number is valid.
-
setSnapshotPanelVisibility
(visible: bool)¶ Set snapshot visiblity state.
Parameters: visible – True if visible.
-
is_snapshot_panel_visible
¶ Returns: True if snapshot panel is visible. Return type: bool
-
setReferenceEntryStatistics
(use_full_system_ct: bool)¶ Set reference entry statistics for the current trajectory if allowed. :param use_full_system_ct: When trajectory is initially loaded, this flag is True indicating that full system ct should be used as reference because for varying atoms, frame ct may not be in sync with full system ct.
-
inclusionUpdated
(all_included, previous_included)¶ Slot associated with WorkspaceHub.inclusionUpdated() signal.
Param: all_included: List of currently included entry ids in the workspace ct, it does not guarantee that project also has same included entries at the moment because this slot may be triggered before updating the entry workspace state in the project. Param: previous_included: List of previously included entry ids in the workspace ct.
-
is_snapshot_mode_active
¶ Return type: bool Returns: True if display frames from snapshot panel is activated.
-
clearTrajectory
()¶ Stop current trajectory play if player is active. Delete trajectory object. Disable player controls. Clear all trajectory related gui control values.
-
setToolbarEnabled
(enable)¶ Enable or disable all toolbar controls except X button.
If player is in saving movie mode, then we don’t disable play/pause button also.
-
proj
¶ Return current maestro project object.
-
getEid
()¶ Return current trajectory entry id.
-
reference_entry_id
¶ Returns: Return reference entry id is there is any.
-
setupTrajectory
(eids, show_player)¶ Setup trajectory settings in the player for a given list of entry ids.
Param: eids : The list of entry ids to be used for trajectory playing. Parameters: show_player – Determine if player should also be shown. @param multiple_included: True if more than one entries are included in the workspace at the time of setting up trajectory. @type multiple_included: bool
@Note: current only single trajectory is supported, so eids is a list of single entry.
-
updateSliderValues
(start_frame, end_frame, current_frame)¶ Update slider values based on start, end, and current frame.
-
updateFrameTimerInterval
(frame_duration)¶ Updates frame_timer interval using the frame_duration
-
updateStepSize
(step_size, update_player=True)¶ Updates step size.
Param: step_size: Step size to be used while stepping in the trajectory. Possible values are 1-99 or self.endFrame() - self.startFrame(). :type: step_size: int
Param: update_player: Indicates whether or not update player toolbar gui. :type: update_player: bool
-
setupContextMenu
()¶ Setup player toolbar context menu.
-
contextMenuEvent
(event)¶ This function redefines context menu event for the player toolbar. Context menu is displayed only if there is no child widget at right clicked position.
Parameters: event (QtGui.QContextMenuEvent) – Qt context menu event
-
setupPlotMenu
(plot_button)¶ Sets up the plot menu
Parameters: plot_button (QToolButton) – Plot button to hook up menu to
-
setupExportMenu
(export_button)¶ Sets up Export button menu.
-
connectToPlaybackSettingsPopup
()¶ Connect to PlaybackSettings popup (self.playback_settings_popup) for change in playback settings.
-
updateViewPosition
(forced_update=True)¶ Update trajectory based on view position tab settings and adjust frame. To center molecule, ASL must be valid and matched atoms must be at least 1.
To align molecules, ASL must be valid and matched atoms must be at least 3.
Param: forced_update: Copy all frame’s position array and adjust frame in the workspace using new view position setting. :type: forced_update: bool
-
translateToFirstUnitCellChanged
()¶ Update player according to ‘Translate to first unit cell’ and simulation box settings
-
settingsChanged
(forced_update=True)¶ Update player according to current PlaybackSettings
Parameters: forced_update (bool) – Whether to update current frame
-
handleAdvancedSettings
(forced_update=True)¶ Update player according to the advanced settings data
-
updateLoopOption
(loop_option)¶ Update loop option (NONE, SINGLE, OSCILLATE)
-
updatePlayDirection
(play_direction, update_player=True)¶ Update play direction icon and direction member (FORWARD, BACKWARD)
Param: play_direction: Direction of play as specified by trajectory_gui_dir.playback_settings_popup.data.Direction. :type: play_direction: enum(Direction)
Param: update_player: Indicates whether or not update player toolbar gui. :type: update_player: bool
-
showAdvancedSettings
()¶ Shows ‘Advanced Playback Settings’ dialog
-
uncheckPlaybackSettingsButton
()¶ Unchecks ‘Playback Settings’ button when ‘Playback Settings’ popup is hidden/closed.
-
getTimeTooltip
(slider_index, frame_number)¶ Return tooltip text for time.
Param: slider_index: The frame slider index (left, middle, or right) Param: frame_number: The current valid frame number represented by slider point. :type frame_number: int
Returns: Time tooltip text. Return type: str
-
DrawChildren
= 2¶
-
DrawWindowBackground
= 1¶
-
IgnoreMask
= 4¶
-
class
PaintDeviceMetric
¶ Bases:
int
-
__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x1cd7128>¶
-
-
PdmDepth
= 6¶
-
PdmDevicePixelRatio
= 11¶
-
PdmDevicePixelRatioScaled
= 12¶
-
PdmDpiX
= 7¶
-
PdmDpiY
= 8¶
-
PdmHeight
= 2¶
-
PdmHeightMM
= 4¶
-
PdmNumColors
= 5¶
-
PdmPhysicalDpiX
= 9¶
-
PdmPhysicalDpiY
= 10¶
-
PdmWidth
= 1¶
-
PdmWidthMM
= 3¶
-
class
RenderFlag
¶ Bases:
int
-
__init__
= <method-wrapper '__init__' of sip.enumtype object at 0x230aa68>¶
-
-
class
RenderFlags
¶ Bases:
sip.simplewrapper
QWidget.RenderFlags(Union[QWidget.RenderFlags, QWidget.RenderFlag]) QWidget.RenderFlags(QWidget.RenderFlags)
-
__init__
¶ Initialize self. See help(type(self)) for accurate signature.
-
-
acceptDrops
(self) → bool¶
-
accessibleDescription
(self) → str¶
-
accessibleName
(self) → str¶
-
actionEvent
(self, QActionEvent)¶
-
actions
(self) → List[QAction]¶
-
activateWindow
(self)¶
-
addAction
(self, QAction)¶
-
addActions
(self, Iterable[QAction])¶
-
adjustSize
(self)¶
-
autoFillBackground
(self) → bool¶
-
backgroundRole
(self) → QPalette.ColorRole¶
-
baseSize
(self) → QSize¶
-
blockSignals
(self, bool) → bool¶
-
changeEvent
(self, QEvent)¶
-
childAt
(self, QPoint) → QWidget¶ childAt(self, int, int) -> QWidget
-
childEvent
(self, QChildEvent)¶
-
children
(self) → List[QObject]¶
-
childrenRect
(self) → QRect¶
-
childrenRegion
(self) → QRegion¶
-
clearFocus
(self)¶
-
clearMask
(self)¶
-
close
(self) → bool¶
-
closeEvent
(self, QCloseEvent)¶
-
colorCount
(self) → int¶
-
connectNotify
(self, QMetaMethod)¶
-
contentsMargins
(self) → QMargins¶
-
contentsRect
(self) → QRect¶
-
contextMenuPolicy
(self) → Qt.ContextMenuPolicy¶
-
create
(self, window: sip.voidptr = 0, initializeWindow: bool = True, destroyOldWindow: bool = True)¶
-
createWindowContainer
(QWindow, parent: QWidget = None, flags: Union[Qt.WindowFlags, Qt.WindowType] = 0) → QWidget¶
-
cursor
(self) → QCursor¶
-
customContextMenuRequested
¶ customContextMenuRequested(self, QPoint) [signal]
-
customEvent
(self, QEvent)¶
-
deleteLater
(self)¶
-
depth
(self) → int¶
-
destroy
(self, destroyWindow: bool = True, destroySubWindows: bool = True)¶
-
destroyed
¶ destroyed(self, object: QObject = None) [signal]
-
devType
(self) → int¶
-
devicePixelRatio
(self) → int¶
-
devicePixelRatioF
(self) → float¶
-
devicePixelRatioFScale
() → float¶
-
disconnect
(self)¶
-
disconnectNotify
(self, QMetaMethod)¶
-
dragEnterEvent
(self, QDragEnterEvent)¶
-
dragLeaveEvent
(self, QDragLeaveEvent)¶
-
dragMoveEvent
(self, QDragMoveEvent)¶
-
dropEvent
(self, QDropEvent)¶
-
dumpObjectInfo
(self)¶
-
dumpObjectTree
(self)¶
-
dynamicPropertyNames
(self) → List[QByteArray]¶
-
effectiveWinId
(self) → sip.voidptr¶
-
ensurePolished
(self)¶
-
enterEvent
(self, QEvent)¶
-
event
(self, QEvent) → bool¶
-
eventFilter
(self, QObject, QEvent) → bool¶
-
find
(sip.voidptr) → QWidget¶
-
findChild
(self, type, name: str = '', options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) → QObject¶ findChild(self, Tuple, name: str = ‘’, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> QObject
-
findChildren
(self, type, name: str = '', options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) → List[QObject]¶ findChildren(self, Tuple, name: str = ‘’, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, type, QRegExp, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, Tuple, QRegExp, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, type, QRegularExpression, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject] findChildren(self, Tuple, QRegularExpression, options: Union[Qt.FindChildOptions, Qt.FindChildOption] = Qt.FindChildrenRecursively) -> List[QObject]
-
focusInEvent
(self, QFocusEvent)¶
-
focusNextChild
(self) → bool¶
-
focusNextPrevChild
(self, bool) → bool¶
-
focusOutEvent
(self, QFocusEvent)¶
-
focusPolicy
(self) → Qt.FocusPolicy¶
-
focusPreviousChild
(self) → bool¶
-
focusProxy
(self) → QWidget¶
-
focusWidget
(self) → QWidget¶
-
font
(self) → QFont¶
-
fontInfo
(self) → QFontInfo¶
-
fontMetrics
(self) → QFontMetrics¶
-
foregroundRole
(self) → QPalette.ColorRole¶
-
frameGeometry
(self) → QRect¶
-
frameSize
(self) → QSize¶
-
geometry
(self) → QRect¶
-
getContentsMargins
(self) → Tuple[int, int, int, int]¶
-
grab
(self, rectangle: QRect = QRect(QPoint(0, 0), QSize(-1, -1))) → QPixmap¶
-
grabGesture
(self, Qt.GestureType, flags: Union[Qt.GestureFlags, Qt.GestureFlag] = Qt.GestureFlags())¶
-
grabKeyboard
(self)¶
-
grabMouse
(self)¶ grabMouse(self, Union[QCursor, Qt.CursorShape])
-
grabShortcut
(self, Union[QKeySequence, QKeySequence.StandardKey, str, int], context: Qt.ShortcutContext = Qt.WindowShortcut) → int¶
-
graphicsEffect
(self) → QGraphicsEffect¶
-
graphicsProxyWidget
(self) → QGraphicsProxyWidget¶
-
hasFocus
(self) → bool¶
-
hasHeightForWidth
(self) → bool¶
-
hasMouseTracking
(self) → bool¶
-
hasTabletTracking
(self) → bool¶
-
height
(self) → int¶
-
heightForWidth
(self, int) → int¶
-
heightMM
(self) → int¶
-
hide
(self)¶
-
hideEvent
(self, QHideEvent)¶
-
inherits
(self, str) → bool¶
-
initPainter
(self, QPainter)¶
-
inputMethodEvent
(self, QInputMethodEvent)¶
-
inputMethodHints
(self) → Qt.InputMethodHints¶
-
inputMethodQuery
(self, Qt.InputMethodQuery) → Any¶
-
insertAction
(self, QAction, QAction)¶
-
insertActions
(self, QAction, Iterable[QAction])¶
-
installEventFilter
(self, QObject)¶
-
isActiveWindow
(self) → bool¶
-
isAncestorOf
(self, QWidget) → bool¶
-
isEnabled
(self) → bool¶
-
isEnabledTo
(self, QWidget) → bool¶
-
isFullScreen
(self) → bool¶
-
isHidden
(self) → bool¶
-
isLeftToRight
(self) → bool¶
-
isMaximized
(self) → bool¶
-
isMinimized
(self) → bool¶
-
isModal
(self) → bool¶
-
isRightToLeft
(self) → bool¶
-
isSignalConnected
(self, QMetaMethod) → bool¶
-
isVisible
(self) → bool¶
-
isVisibleTo
(self, QWidget) → bool¶
-
isWidgetType
(self) → bool¶
-
isWindow
(self) → bool¶
-
isWindowModified
(self) → bool¶
-
isWindowType
(self) → bool¶
-
keyPressEvent
(self, QKeyEvent)¶
-
keyReleaseEvent
(self, QKeyEvent)¶
-
keyboardGrabber
() → QWidget¶
-
killTimer
(self, int)¶
-
layout
(self) → QLayout¶
-
layoutDirection
(self) → Qt.LayoutDirection¶
-
leaveEvent
(self, QEvent)¶
-
locale
(self) → QLocale¶
-
logicalDpiX
(self) → int¶
-
logicalDpiY
(self) → int¶
-
lower
(self)¶
-
mapFrom
(self, QWidget, QPoint) → QPoint¶
-
mapFromGlobal
(self, QPoint) → QPoint¶
-
mapFromParent
(self, QPoint) → QPoint¶
-
mapTo
(self, QWidget, QPoint) → QPoint¶
-
mapToGlobal
(self, QPoint) → QPoint¶
-
mapToParent
(self, QPoint) → QPoint¶
-
mask
(self) → QRegion¶
-
maximumHeight
(self) → int¶
-
maximumSize
(self) → QSize¶
-
maximumWidth
(self) → int¶
-
metaObject
(self) → QMetaObject¶
-
metric
(self, QPaintDevice.PaintDeviceMetric) → int¶
-
minimumHeight
(self) → int¶
-
minimumSize
(self) → QSize¶
-
minimumSizeHint
(self) → QSize¶
-
minimumWidth
(self) → int¶
-
mouseDoubleClickEvent
(self, QMouseEvent)¶
-
mouseGrabber
() → QWidget¶
-
mouseMoveEvent
(self, QMouseEvent)¶
-
mousePressEvent
(self, QMouseEvent)¶
-
mouseReleaseEvent
(self, QMouseEvent)¶
-
move
(self, QPoint)¶ move(self, int, int)
-
moveEvent
(self, QMoveEvent)¶
-
moveToThread
(self, QThread)¶
-
nativeEvent
(self, Union[QByteArray, bytes, bytearray], sip.voidptr) → Tuple[bool, int]¶
-
nativeParentWidget
(self) → QWidget¶
-
nextInFocusChain
(self) → QWidget¶
-
normalGeometry
(self) → QRect¶
-
objectName
(self) → str¶
-
objectNameChanged
¶ objectNameChanged(self, str) [signal]
-
overrideWindowFlags
(self, Union[Qt.WindowFlags, Qt.WindowType])¶
-
overrideWindowState
(self, Union[Qt.WindowStates, Qt.WindowState])¶
-
paintEngine
(self) → QPaintEngine¶
-
paintEvent
(e)¶ See
QtWidgets.QWidget
documentation for more information.
-
paintingActive
(self) → bool¶
-
palette
(self) → QPalette¶
-
parent
(self) → QObject¶
-
parentWidget
(self) → QWidget¶
-
physicalDpiX
(self) → int¶
-
physicalDpiY
(self) → int¶
-
pos
(self) → QPoint¶
-
previousInFocusChain
(self) → QWidget¶
-
property
(self, str) → Any¶
-
pyqtConfigure
(...)¶ Each keyword argument is either the name of a Qt property or a Qt signal. For properties the property is set to the given value which should be of an appropriate type. For signals the signal is connected to the given value which should be a callable.
-
raise_
(self)¶
-
receivers
(self, PYQT_SIGNAL) → int¶
-
rect
(self) → QRect¶
-
releaseKeyboard
(self)¶
-
releaseMouse
(self)¶
-
releaseShortcut
(self, int)¶
-
removeAction
(self, QAction)¶
-
removeEventFilter
(self, QObject)¶
-
render
(self, QPaintDevice, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: Union[QWidget.RenderFlags, QWidget.RenderFlag] = QWidget.RenderFlags(QWidget.DrawWindowBackground|QWidget.DrawChildren))¶ render(self, QPainter, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: Union[QWidget.RenderFlags, QWidget.RenderFlag] = QWidget.RenderFlags(QWidget.DrawWindowBackground|QWidget.DrawChildren))
-
repaint
(self)¶ repaint(self, int, int, int, int) repaint(self, QRect) repaint(self, QRegion)
-
resize
(self, QSize)¶ resize(self, int, int)
-
resizeEvent
(self, QResizeEvent)¶
-
restoreGeometry
(self, Union[QByteArray, bytes, bytearray]) → bool¶
-
saveGeometry
(self) → QByteArray¶
-
scroll
(self, int, int)¶ scroll(self, int, int, QRect)
-
sender
(self) → QObject¶
-
senderSignalIndex
(self) → int¶
-
setAcceptDrops
(self, bool)¶
-
setAccessibleDescription
(self, str)¶
-
setAccessibleName
(self, str)¶
-
setAttribute
(self, Qt.WidgetAttribute, on: bool = True)¶
-
setAutoFillBackground
(self, bool)¶
-
setBackgroundRole
(self, QPalette.ColorRole)¶
-
setBaseSize
(self, int, int)¶ setBaseSize(self, QSize)
-
setContentsMargins
(self, int, int, int, int)¶ setContentsMargins(self, QMargins)
-
setContextMenuPolicy
(self, Qt.ContextMenuPolicy)¶
-
setCursor
(self, Union[QCursor, Qt.CursorShape])¶
-
setDisabled
(self, bool)¶
-
setEnabled
(self, bool)¶
-
setFixedHeight
(self, int)¶
-
setFixedSize
(self, QSize)¶ setFixedSize(self, int, int)
-
setFixedWidth
(self, int)¶
-
setFocus
(self)¶ setFocus(self, Qt.FocusReason)
-
setFocusPolicy
(self, Qt.FocusPolicy)¶
-
setFocusProxy
(self, QWidget)¶
-
setFont
(self, QFont)¶
-
setForegroundRole
(self, QPalette.ColorRole)¶
-
setGeometry
(self, QRect)¶ setGeometry(self, int, int, int, int)
-
setGraphicsEffect
(self, QGraphicsEffect)¶
-
setHidden
(self, bool)¶
-
setInputMethodHints
(self, Union[Qt.InputMethodHints, Qt.InputMethodHint])¶
-
setLayout
(self, QLayout)¶
-
setLayoutDirection
(self, Qt.LayoutDirection)¶
-
setLocale
(self, QLocale)¶
-
setMask
(self, QBitmap)¶ setMask(self, QRegion)
-
setMaximumHeight
(self, int)¶
-
setMaximumSize
(self, int, int)¶ setMaximumSize(self, QSize)
-
setMaximumWidth
(self, int)¶
-
setMinimumHeight
(self, int)¶
-
setMinimumSize
(self, int, int)¶ setMinimumSize(self, QSize)
-
setMinimumWidth
(self, int)¶
-
setMouseTracking
(self, bool)¶
-
setObjectName
(self, str)¶
-
setPalette
(self, QPalette)¶
-
setParent
(self, QWidget)¶ setParent(self, QWidget, Union[Qt.WindowFlags, Qt.WindowType])
-
setProperty
(self, str, Any) → bool¶
-
setShortcutAutoRepeat
(self, int, enabled: bool = True)¶
-
setShortcutEnabled
(self, int, enabled: bool = True)¶
-
setSizeIncrement
(self, int, int)¶ setSizeIncrement(self, QSize)
-
setSizePolicy
(self, QSizePolicy)¶ setSizePolicy(self, QSizePolicy.Policy, QSizePolicy.Policy)
-
setStatusTip
(self, str)¶
-
setStyle
(self, QStyle)¶
-
setStyleSheet
(self, str)¶
-
setTabOrder
(QWidget, QWidget)¶
-
setTabletTracking
(self, bool)¶
-
setToolTip
(self, str)¶
-
setToolTipDuration
(self, int)¶
-
setUpdatesEnabled
(self, bool)¶
-
setVisible
(self, bool)¶
-
setWhatsThis
(self, str)¶
-
setWindowFilePath
(self, str)¶
-
setWindowFlag
(self, Qt.WindowType, on: bool = True)¶
-
setWindowFlags
(self, Union[Qt.WindowFlags, Qt.WindowType])¶
-
setWindowIcon
(self, QIcon)¶
-
setWindowIconText
(self, str)¶
-
setWindowModality
(self, Qt.WindowModality)¶
-
setWindowModified
(self, bool)¶
-
setWindowOpacity
(self, float)¶
-
setWindowRole
(self, str)¶
-
setWindowState
(self, Union[Qt.WindowStates, Qt.WindowState])¶
-
setWindowTitle
(self, str)¶
-
show
(self)¶
-
showEvent
(self, QShowEvent)¶
-
showFullScreen
(self)¶
-
showMaximized
(self)¶
-
showMinimized
(self)¶
-
showNormal
(self)¶
-
signalsBlocked
(self) → bool¶
-
size
(self) → QSize¶
-
sizeHint
(self) → QSize¶
-
sizeIncrement
(self) → QSize¶
-
sizePolicy
(self) → QSizePolicy¶
-
stackUnder
(self, QWidget)¶
-
startTimer
(self, int, timerType: Qt.TimerType = Qt.CoarseTimer) → int¶
-
staticMetaObject
= <PyQt5.QtCore.QMetaObject object>¶
-
statusTip
(self) → str¶
-
style
(self) → QStyle¶
-
styleSheet
(self) → str¶
-
tabletEvent
(self, QTabletEvent)¶
-
testAttribute
(self, Qt.WidgetAttribute) → bool¶
-
thread
(self) → QThread¶
-
timerEvent
(self, QTimerEvent)¶
-
toolTip
(self) → str¶
-
toolTipDuration
(self) → int¶
-
tr
(self, str, disambiguation: str = None, n: int = -1) → str¶
-
underMouse
(self) → bool¶
-
ungrabGesture
(self, Qt.GestureType)¶
-
unsetCursor
(self)¶
-
unsetLayoutDirection
(self)¶
-
unsetLocale
(self)¶
-
update
(self)¶ update(self, QRect) update(self, QRegion) update(self, int, int, int, int)
-
updateFrameSliderToolTip
(slider_index)¶ Update tooltip text for a frame slider. Tooltip displays both frame number and elapsed time. For middle slider, it also displays total frames and current frame position taking into consideration min, max, and step size.
Param: slider_index: the frame slider index (left, middle, or right)
-
updateGeometry
(self)¶
-
updateMicroFocus
(self)¶
-
updatesEnabled
(self) → bool¶
-
visibleRegion
(self) → QRegion¶
-
whatsThis
(self) → str¶
-
wheelEvent
(self, QWheelEvent)¶
-
width
(self) → int¶
-
widthMM
(self) → int¶
-
winId
(self) → sip.voidptr¶
-
window
(self) → QWidget¶
-
windowFilePath
(self) → str¶
-
windowFlags
(self) → Qt.WindowFlags¶
-
windowHandle
(self) → QWindow¶
-
windowIcon
(self) → QIcon¶
-
windowIconChanged
¶ windowIconChanged(self, QIcon) [signal]
-
windowIconText
(self) → str¶
-
windowIconTextChanged
¶ windowIconTextChanged(self, str) [signal]
-
windowModality
(self) → Qt.WindowModality¶
-
windowOpacity
(self) → float¶
-
windowRole
(self) → str¶
-
windowState
(self) → Qt.WindowStates¶
-
windowTitle
(self) → str¶
-
windowTitleChanged
¶ windowTitleChanged(self, str) [signal]
-
windowType
(self) → Qt.WindowType¶
-
x
(self) → int¶
-
y
(self) → int¶
-
addVerticalLine
(base_layout)¶ Add a vertical line of fixed width in the given layout
-
snapshotModeChanged
(state: bool)¶ When snapshot panel mode activates, we should disable player toolbar and hide simulation box.
Parameters: state – Determine if snapshot panel mode activated or deactivated.
-
snapshotPanelClosed
()¶ Snapshot panel can load trajectory without showing a player toolbar, so make sure that trajectory is unloaded if player is not visible.
-
getFrameToAtomTotalMap
()¶ Returns: A list of active atom total of all frames. Return type: list(int)
-
class
schrodinger.trajectory.trajectory_gui_dir.playertoolbar.
MovieSaver
(player_obj)¶ Bases:
object
This class provides ability to save trajectory movie.
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__init__
(player_obj)¶ Parameters: player_obj (TrajectoryPlayer) – Trajectory player toolbar object.
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clearData
()¶ Clean all data members.
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exportMovie
()¶ Display a export movie dialog and collect all necessary inputs to save a movie.
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stopSavingMovie
(ok_status=True)¶ Restore current frame, start, end, direction, and loop options set before saving movie and notify maestro to save in the movie file. Function is a no-op if we were not saving a movie.
Parameters: ok_status (bool) – True if stopping movie gracefully (i.e. all frames are saved successfully)
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savingMovie
()¶ Return type: bool Returns: True if saving movie.
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saveFrameForMovie
()¶ Save current trajectory frame for movie.
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